Run and Steal Animals 😈
#3,384Falling fastSince Sep 30, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Run and Steal Animals is down 77.2% day over day. Its last-24h average (154) is 57.9% below its 7-day average (366).
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 154 | 332 | ▼ 77.2% |
| Last 7 days | 366 | 4,860 | — |
| Last 30 days | 332 | 4,860 | — |
| Since Sep 30, 2026 | — | 4,860 | 7 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +16.4K | +198.4K | +195.5K |
| Favorites gained | +1,152 | +16,505 | +16,287 |
| Likes gained | +4 | 87.6% positive overall | |
| Dislikes gained | +0 | 317 👍 · 45 👎 | |
| Totals | 406.7K visits · 31.1K favorites | ||
Rankings
| Live players | #3,384 · Top 25% |
| 24h peak | #3,713 · Top 25% |
| Observed peak | #1,373 · Top 5% |
| Total visits | #14,023 |
| Favorites | #8,755 · Top 50% |
| In Simulation | #1,335 of 7,227 |
Records
| Highest recorded CCU | 4,860 · Oct 4, 2026 |
| Best day for visits | +58.9K · Oct 4, 2026 |
| 24h low | 52 |
| Avg. session (est.) | 13 min |
| Tracked since | Sep 30, 2026 |
| Days with recorded data | 7 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 6, 2026 | 122 | 199 | +5.2K |
| Oct 5, 2026 | 187 | 332 | +21.8K |
| Oct 4, 2026 | 568 | 4,860 | +58.9K |
| Oct 3, 2026 | 363 | 662 | +39.3K |
| Oct 2, 2026 | 417 | 1,011 | +41.5K |
| Oct 1, 2026 | 290 | 914 | +28.8K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Run and Steal Animals
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Run and Steal Animals right now?
Run and Steal Animals's latest recorded count is 161 concurrent players on Roblox, sampled at 2026-10-06 08:59 UTC. That is 5% above its average over the last 24 hours.
What is Run and Steal Animals's highest recorded player count?
RoVitals began tracking Run and Steal Animals on September 30, 2026; the highest count sampled since then is 4,860 on October 4, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Run and Steal Animals have?
Run and Steal Animals has been played 406,659 times in total, 195,461 of them since RoVitals began tracking it on September 30, 2026.
How much money does Run and Steal Animals make?
The RoVitals model puts Run and Steal Animals's developer earnings at roughly $9–$84 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Broken Crayon Games
🏃♂️➡️Welcome to Run and Steal Animals! 🏃 How to play: 💪Train to get faster with treadmills 🧱Floor disappears - keep running or fall! 🥷Steal eggs from players! ⭐Escape with Egg 🐣Hatch Eggs for Animals! 💵Pets earn Money 🎧ASMR VIBES 💻 Supports Desktop, Mobile and Tablet players
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 22.0% | 298 | 109.7M | ||
| ▼ 2.2% | 156 | 144K | ||
| ▼ 31.3% | 374 | 137.5M | ||
| ▼ 16.8% | 343 | 21M | ||
| ▼ 17.9% | 300 | 532.3K | ||
| ▼ 8.3% | 401 | 25.4M | ||
| ▼ 19.0% | 113 | 5.6M | ||
| ▼ 18.1% | 88 | 8.8M |
History since Sep 30, 2026. Data methodology.