(Stress Test 4) Practical basketball 2.0
#6,711Since Sep 23, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, (Stress Test 4) Practical basketball 2.0 is down 21.8% day over day.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 122 | 213 | βΌ 21.8% |
| Last 7 days | 114 | 280 | β |
| Last 30 days | 102 | 280 | β |
| Since Sep 23, 2026 | β | 280 | 6 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +22.7K | +135K | +128.6K |
| Favorites gained | +48 | +320 | +302 |
| Likes gained | +21 | 77.7% positive overall | |
| Dislikes gained | +8 | 779 π Β· 223 π | |
| Totals | 518.4K visits Β· 1.8K favorites | ||
Rankings
| Live players | #6,711 Β· Top 50% |
| 24h peak | #4,688 Β· Top 25% |
| Observed peak | #6,074 Β· Top 50% |
| Total visits | #12,099 |
| Favorites | #13,362 |
| Rating | #8,197 |
| In Sports & Racing | #193 of 411 |
Records
| Highest recorded CCU | 280 Β· Sep 25, 2026 |
| Best day for visits | +38.9K Β· Sep 26, 2026 |
| 24h low | 14 |
| Avg. session (est.) | 7 min |
| Tracked since | Sep 23, 2026 |
| Days with recorded data | 6 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 55 | 186 | +9.2K |
| Sep 27, 2026 | 145 | 247 | +36.9K |
| Sep 26, 2026 | 177 | 264 | +38.9K |
| Sep 25, 2026 | 85 | 280 | +26.5K |
| Sep 24, 2026 | 54 | 215 | +17K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.
Visits history
Compare (Stress Test 4) Practical basketball 2.0
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Practical basketball 2.0 right now?
Practical basketball 2.0's latest recorded count is 35 concurrent players on Roblox, sampled at 2026-09-28 15:32 UTC. That is 71% below its average over the last 24 hours.
What is Practical basketball 2.0's highest recorded player count?
RoVitals began tracking Practical basketball 2.0 on September 23, 2026; the highest count sampled since then is 280 on September 25, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Practical basketball 2.0 have?
Practical basketball 2.0 has been played 518,374 times in total, 128,570 of them since RoVitals began tracking it on September 23, 2026.
How much money does Practical basketball 2.0 make?
The RoVitals model puts Practical basketball 2.0's developer earnings at roughly $3β$27 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Similar Sports & Racing games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 33.3% | 64 | 79.7M | ||
| βΌ 8.1% | 60 | 23.5M | ||
| βΌ 35.0% | 51 | 332.3K | ||
| β² 21.4% | 339 | 1.2M | ||
| βΌ 16.0% | 195 | 767.2K | ||
| βΌ 19.0% | 131 | 5M | ||
| βΌ 28.6% | 10 | 374.1K | ||
| βΌ 17.6% | 39 | 3.7M |
History since Sep 23, 2026. Data methodology.