🍣My Sushi Conveyor!
#8,593FallingSince Sep 26, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, My Sushi Conveyor! is down 42.1% day over day. Its last-24h average (11) is 26.7% below its 7-day average (15).
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 11 | 23 | ▼ 42.1% |
| Last 7 days | 15 | 34 | — |
| Last 30 days | 15 | 34 | — |
| Since Sep 26, 2026 | — | 34 | 3 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.2K | +3.5K | +3K |
| Favorites gained | +3 | +6 | +4 |
| Likes gained | +0 | 81.7% positive overall | |
| Dislikes gained | +0 | 1,829 👍 · 410 👎 | |
| Totals | 2.1M visits · 8K favorites | ||
Rankings
| Live players | #8,593 · Top 50% |
| 24h peak | #8,891 · Top 50% |
| Observed peak | #9,872 · Top 50% |
| Total visits | #9,366 · Top 50% |
| Favorites | #10,860 · Top 50% |
| Rating | #7,122 |
| In Simulation | #3,046 of 5,885 |
Records
| Highest recorded CCU | 34 · Sep 27, 2026 |
| Best day for visits | +2.1K · Sep 27, 2026 |
| 24h low | 2 |
| Avg. session (est.) | 12 min |
| Tracked since | Sep 26, 2026 |
| Days with recorded data | 3 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 12 | 23 | +983 |
| Sep 27, 2026 | 17 | 34 | +2.1K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare My Sushi Conveyor!
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing My Sushi Conveyor! right now?
My Sushi Conveyor!'s latest recorded count is 11 concurrent players on Roblox, sampled at 2026-09-28 16:00 UTC. That is in line with its average over the last 24 hours.
What is My Sushi Conveyor!'s highest recorded player count?
RoVitals began tracking My Sushi Conveyor! on September 26, 2026; the highest count sampled since then is 34 on September 27, 2026; earlier peaks and peaks between samples may be higher.
How many visits does My Sushi Conveyor! have?
My Sushi Conveyor! has been played 2,085,383 times in total, 3,034 of them since RoVitals began tracking it on September 26, 2026.
How much money does My Sushi Conveyor! make?
The RoVitals model puts My Sushi Conveyor!'s developer earnings at roughly $1–$6 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by A Game About Money
🍣Make a Sushi Conveyor! 🔄 Roll sushi of every size and mutation 🥢 Drop them on the belt and serve hungry customers 🏯 Climb floor by floor into a towering sushi tower Your conveyor keeps earning even while you're offline! This is a new game! We are fixing bugs as much as we can.
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 33.3% | 20 | 138.9M | ||
| ▼ 18.8% | 22 | 62.9M | ||
| ▼ 36.8% | 24 | 86.3M | ||
| ▼ 25.0% | 17 | 73.3M | ||
| ▼ 30.8% | 35 | 22.1M | ||
| ▼ 28.6% | 18 | 29M | ||
| ▼ 44.4% | 12 | 24.7M | ||
| ▼ 25.0% | 7 | 19.3M |
History since Sep 26, 2026. Data methodology.