[β¨UPD-6]Yeet a Brainrot!
#6,320Since Sep 29, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, [UPD-6]Yeet a Brainrot! is up 23.4% day over day, down 4.3% week over week.
[UPD-6]Yeet a Brainrot! set its observed peak 4 days ago; its 7-day average is 52% of that peak.
Over the last 7 days, [UPD-6]Yeet a Brainrot! was usually busiest in the hour from 22:00 UTC, averaging 2.0Γ its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 58 | 107 | β² 23.4% |
| Last 7 days | 66 | 128 | βΌ 4.3% |
| Last 30 days | 65 | 128 | β |
| Since Sep 29, 2026 | β | 128 | 9 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +4.7K | +37.7K | +42.4K |
| Favorites gained | +59 | +288 | +326 |
| Likes gained | +13 | 98.2% positive overall | |
| Dislikes gained | +1 | 17,500 π Β· 328 π | |
| Totals | 5.6M visits Β· 46.3K favorites | ||
Rankings
| Live players | #6,320 Β· Top 25% |
| 24h peak | #6,170 Β· Top 25% |
| Observed peak | #8,681 Β· Top 50% |
| Total visits | #7,773 Β· Top 50% |
| Favorites | #7,805 Β· Top 50% |
| Rating | #215 Β· Top 5% |
| In Simulation | #2,364 of 7,372 |
Records
| Highest recorded CCU | 128 Β· Oct 2, 2026 |
| Best day for visits | +7K Β· Oct 3, 2026 |
| 24h low | 22 |
| Avg. session (est.) | 18 min |
| Tracked since | Sep 29, 2026 |
| Days with recorded data | 9 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 55 | 107 | +3.8K |
| Oct 6, 2026 | 41 | 61 | +3.8K |
| Oct 5, 2026 | 46 | 72 | +3.9K |
| Oct 4, 2026 | 64 | 89 | +5.6K |
| Oct 3, 2026 | 81 | 111 | +7K |
| Oct 2, 2026 | 75 | 128 | +6.6K |
| Oct 1, 2026 | 66 | 109 | +5.8K |
| Sep 30, 2026 | 66 | 106 | +5.9K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [UPD-6]Yeet a Brainrot!
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Yeet a Brainrot! right now?
Yeet a Brainrot!'s latest recorded count is 48 concurrent players on Roblox, sampled at 2026-10-07 18:29 UTC. That is 17% below its average over the last 24 hours.
What is Yeet a Brainrot!'s highest recorded player count?
RoVitals began tracking Yeet a Brainrot! on September 29, 2026; the highest count sampled since then is 128 on October 2, 2026; earlier peaks and peaks between samples may be higher.
Is Yeet a Brainrot! growing or dying?
Yeet a Brainrot! has declined 4.3% over the past 7 days, averaging 66 concurrent players against 69 the week before.
How many visits does Yeet a Brainrot! have?
Yeet a Brainrot! has been played 5,647,251 times in total, 42,375 of them since RoVitals began tracking it on September 29, 2026.
How much money does Yeet a Brainrot! make?
The RoVitals model puts Yeet a Brainrot!'s developer earnings at roughly $4β$32 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Rainbow Isle Official
π CODE: RELEASE,NewWorld,UPD202664,BUGFIX,UPD2026619,BUGFIX2 π§ π How far can you yeet a Brainrot? π― Yeet Brainrots super far to earn more Coins! πͺ Train your Strength and throw even farther! π Unlock rare and powerful Brainrots for bigger boosts! π₯ Hatch powerful Plant Pets to gain huge bonuses! π± Collect fun Plants with special animations! β¨ Premium players get +25% Coins! π Join our group to claim free rewards! π Like and follow the game for new codes, pets, and events!
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 14.6% | 79 | 73.9M | ||
| β² 18.2% | 58 | 2.3M | ||
| β² 19.2% | 161 | 20.4M | ||
| βΌ 8.6% | 66 | 6.2M | ||
| βΌ 7.4% | 146 | 6.7M | ||
| βΌ 3.8% | 75 | 407.1K | ||
| βΌ 43.9% | 45 | 11.2M | ||
| β² 12.5% | 21 | 4.3M |
History since Sep 29, 2026. Data methodology.