π OPEN SAEM LUCKYBLOCK + MODZ
SurgingSince Sep 18, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, OPEN SAEM LUCKYBLOCK + MODZ is up 97.1% day over day, up 564.2% week over week. Its last-24h average (4,150) is 160.4% above its 7-day average (1,594).
Over the last 9 days, OPEN SAEM LUCKYBLOCK + MODZ was usually busiest in the hour from 12:00 UTC, averaging 4.6Γ its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 4,150 | 0 | β² 97.1% |
| Last 7 days | 1,594 | 5,668 | β² 564.2% |
| Last 30 days | 1,333 | 5,668 | β |
| Since Sep 18, 2026 | β | 5,668 | 9 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +510.2K | +1.2M | +1.2M |
| Favorites gained | +59,101 | +131,467 | +133,827 |
| Likes gained | +149 | 93.4% positive overall | |
| Dislikes gained | +10 | 606 π Β· 43 π | |
| Totals | 1.5M visits Β· 155.3K favorites | ||
Rankings
| Live players | β |
| 24h peak | β |
| Observed peak | #1,050 Β· Top 5% |
| Total visits | #9,925 Β· Top 50% |
| Favorites | #4,263 Β· Top 25% |
Records
| Highest recorded CCU | 5,668 Β· Sep 26, 2026 |
| Best day for visits | +484.1K Β· Sep 26, 2026 |
| 24h low | 0 |
| Tracked since | Sep 18, 2026 |
| Days with recorded data | 9 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 0 | 0 | +0 |
| Sep 27, 2026 | 0 | 0 | +0 |
| Sep 26, 2026 | 3,798 | 5,668 | +484.1K |
| Sep 25, 2026 | 2,205 | 3,677 | +283.4K |
| Sep 24, 2026 | 1,021 | 1,923 | +133.5K |
| Sep 23, 2026 | 1,020 | 1,625 | +132.6K |
| Sep 22, 2026 | 686 | 1,763 | +94.1K |
| Sep 21, 2026 | 213 | 397 | +31.7K |
| Sep 20, 2026 | 186 | 292 | +27.6K |
| Sep 19, 2026 | 234 | 381 | +35.4K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare OPEN SAEM LUCKYBLOCK + MODZ
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing OPEN SAEM LUCKYBLOCK + MODZ right now?
OPEN SAEM LUCKYBLOCK + MODZ's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-28 15:52 UTC. That is 100% below its average over the last 24 hours.
What is OPEN SAEM LUCKYBLOCK + MODZ's highest recorded player count?
RoVitals began tracking OPEN SAEM LUCKYBLOCK + MODZ on September 18, 2026; the highest count sampled since then is 5,668 on September 26, 2026; earlier peaks and peaks between samples may be higher.
Is OPEN SAEM LUCKYBLOCK + MODZ growing or dying?
OPEN SAEM LUCKYBLOCK + MODZ has grown 564.2% over the past 7 days, averaging 1,594 concurrent players against 240 the week before.
How many visits does OPEN SAEM LUCKYBLOCK + MODZ have?
OPEN SAEM LUCKYBLOCK + MODZ has been played 1,458,945 times in total, 1,222,428 of them since RoVitals began tracking it on September 18, 2026.
How much money does OPEN SAEM LUCKYBLOCK + MODZ make?
The RoVitals model puts OPEN SAEM LUCKYBLOCK + MODZ's developer earnings at roughly $252β$2,271 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 100.0% | 8 | 59.9M | ||
| β | 1 | 61.2M | ||
| β | 0 | 12.9M | ||
| β | 0 | 11.7M | ||
| βΌ 100.0% | 0 | 211.6M | ||
| β | 0 | 24.8M | ||
| βΌ 12.5% | 12 | 33.2M | ||
| β² 0.0% | 14 | 19.2M |
History since Sep 18, 2026. Data methodology.