Speed Run Tower 3
Since Aug 21, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Speed Run Tower 3 is up 0.0% day over day, up 0.0% week over week, down 50.0% over 30 days.
Speed Run Tower 3 set its observed peak 30 days ago; its 7-day average is 7% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 1 | 4 | ▲ 0.0% |
| Last 7 days | 1 | 4 | ▲ 0.0% |
| Last 30 days | 2 | 11 | ▼ 50.0% |
| Since Aug 21, 2026 | — | 14 | 39 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +205 | +1.8K | +22.3K |
| Favorites gained | +0 | +4 | +9 |
| Likes gained | +0 | 49.4% positive overall | |
| Dislikes gained | +0 | 43 👍 · 44 👎 | |
| Totals | 739K visits · 191 favorites | ||
Rankings
| Live players | — |
| 24h peak | #10,840 · Top 50% |
| Observed peak | #11,032 · Top 50% |
| Total visits | #11,531 · Top 50% |
| Favorites | #15,800 |
Records
| Highest recorded CCU | 14 · Aug 29, 2026 |
| Best day for visits | +2.2K · Aug 26, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 7 min |
| Tracked since | Aug 21, 2026 |
| Days with recorded data | 39 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 0 | 1 | +133 |
| Sep 27, 2026 | 1 | 4 | +471 |
| Sep 26, 2026 | 1 | 1 | +342 |
| Sep 25, 2026 | 0 | 1 | +279 |
| Sep 24, 2026 | 0 | 1 | +198 |
| Sep 23, 2026 | 0 | 1 | +192 |
| Sep 22, 2026 | 0 | 0 | +200 |
| Sep 21, 2026 | 1 | 1 | +218 |
| Sep 20, 2026 | 1 | 2 | +414 |
| Sep 19, 2026 | 1 | 3 | +555 |
| Sep 18, 2026 | 1 | 3 | +443 |
| Sep 17, 2026 | 0 | 1 | +328 |
| Sep 16, 2026 | 0 | 2 | +417 |
| Sep 15, 2026 | 1 | 1 | +257 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.3 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Speed Run Tower 3
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Speed Run Tower 3 right now?
Speed Run Tower 3's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-28 12:42 UTC. That is 100% below its average over the last 24 hours.
What is Speed Run Tower 3's highest recorded player count?
RoVitals began tracking Speed Run Tower 3 on August 21, 2026; the highest count sampled since then is 14 on August 29, 2026; earlier peaks and peaks between samples may be higher.
Is Speed Run Tower 3 growing or dying?
Speed Run Tower 3 has grown 0.0% over the past 7 days, averaging 1 concurrent players against 1 the week before.
How many visits does Speed Run Tower 3 have?
Speed Run Tower 3 has been played 738,976 times in total, 22,344 of them in the past 30 days.
How much money does Speed Run Tower 3 make?
The RoVitals model puts Speed Run Tower 3's developer earnings at roughly $0–$0 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by 크롱 스튜디오
Welcome to Speed Run Tower 3! Set a new record for the highest tower and climb up the global rankings!
More by 크롱 스튜디오
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 1,544 | 511.7M | 95% | ||
| 321 | 346.7M | 94% | ||
| 178 | 150.6M | 93% | ||
| 218 | 92.7M | 92% | ||
| 201 | 117.4M | 91% | ||
| 438 | 56.9M | 84% |
Similar Obby & Platformer games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| — | 0 | 2.5M | ||
| ▲ 0.0% | 2 | 822.4K | ||
| — | 1 | 75.1M | ||
| — | 0 | 72.9M | ||
| ▼ 100.0% | 0 | 41.9M | ||
| ▼ 100.0% | 0 | 21.5M | ||
| ▼ 41.7% | 19 | 489.4K | ||
| ▼ 35.5% | 35 | 31.7K |
History since Aug 21, 2026. Data methodology.