LIRR Train Simulator | Pre-Release
Since Aug 11, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, LIRR Train Simulator | Pre-Release is up 0.0% day over day, up 0.0% week over week, down 25.0% over 30 days.
LIRR Train Simulator | Pre-Release set its observed peak 47 days ago; its 7-day average is 19% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 3 | 12 | β² 0.0% |
| Last 7 days | 3 | 12 | β² 0.0% |
| Last 30 days | 3 | 12 | βΌ 25.0% |
| Since Aug 11, 2026 | β | 16 | 49 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +199 | +1.6K | +8.7K |
| Favorites gained | +3 | +25 | +169 |
| Likes gained | +0 | 88.9% positive overall | |
| Dislikes gained | +1 | 375 π Β· 47 π | |
| Totals | 76.9K visits Β· 2.4K favorites | ||
Rankings
| Live players | β |
| 24h peak | #9,768 Β· Top 50% |
| Observed peak | #10,872 Β· Top 50% |
| Total visits | #14,540 |
| Favorites | #12,991 |
Records
| Highest recorded CCU | 16 Β· Aug 11, 2026 |
| Best day for visits | +708 Β· Aug 12, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 22 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 49 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 0 | 1 | +66 |
| Sep 27, 2026 | 3 | 12 | +302 |
| Sep 26, 2026 | 3 | 8 | +382 |
| Sep 25, 2026 | 2 | 5 | +166 |
| Sep 24, 2026 | 3 | 7 | +240 |
| Sep 23, 2026 | 2 | 5 | +214 |
| Sep 22, 2026 | 0 | 2 | +89 |
| Sep 21, 2026 | 4 | 9 | +313 |
| Sep 20, 2026 | 5 | 9 | +389 |
| Sep 19, 2026 | 2 | 4 | +302 |
| Sep 18, 2026 | 3 | 9 | +324 |
| Sep 17, 2026 | 1 | 4 | +101 |
| Sep 16, 2026 | 3 | 11 | +323 |
| Sep 15, 2026 | 0 | 2 | +98 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare LIRR Train Simulator | Pre-Release
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing LIRR Train Simulator | Pre-Release right now?
LIRR Train Simulator | Pre-Release's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-28 12:42 UTC. That is 100% below its average over the last 24 hours.
What is LIRR Train Simulator | Pre-Release's highest recorded player count?
RoVitals began tracking LIRR Train Simulator | Pre-Release on August 11, 2026; the highest count sampled since then is 16 on August 11, 2026; earlier peaks and peaks between samples may be higher.
Is LIRR Train Simulator | Pre-Release growing or dying?
LIRR Train Simulator | Pre-Release has grown 0.0% over the past 7 days, averaging 3 concurrent players against 3 the week before.
How many visits does LIRR Train Simulator | Pre-Release have?
LIRR Train Simulator | Pre-Release has been played 76,875 times in total, 8,663 of them in the past 30 days.
How much money does LIRR Train Simulator | Pre-Release make?
The RoVitals model puts LIRR Train Simulator | Pre-Release's developer earnings at roughly $0β$2 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Long Island Rail Studio
This is an early access game to Long Island Railroad* in Roblox, RO-Scale. [ ACCESS ] Access can be purchased for 50 Robux. We reserve the right to manage access to this game, and all purchases are final (No Refunds). Updates and shutdowns may occur. [ CREDITS ] ARS System by BuildIntoTrains β’ Developed by Long Island Rail Studio π Enjoying the game? Leave a Like and Favorite to support us! *Note: This is an unfinished product. Tags: LIRR, Railroad, New York, NYC, Long Island, Transportation, Long Island Rail Road, LI-Double R, Public Transit, Train Simulator, Commuter Rail, Long Island Rail Studio
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 100.0% | 3 | 115.6M | ||
| β | 0 | 16.5M | ||
| βΌ 26.3% | 39 | 1.7M | ||
| β² 0.0% | 2 | 5.2M | ||
| β | 0 | 8.8M | ||
| β² 100.0% | 8 | 59.9M | ||
| βΌ 23.8% | 30 | 766.1K | ||
| βΌ 30.0% | 19 | 13.4M |
History since Aug 11, 2026. Data methodology.