GORILLA TAG!
#10,151Since Aug 24, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, GORILLA TAG! is up 33.3% day over day, up 300.0% week over week, down 25.0% over 30 days.
GORILLA TAG! set its observed peak 33 days ago; its 7-day average is 25% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 4 | 8 | β² 33.3% |
| Last 7 days | 4 | 11 | β² 300.0% |
| Last 30 days | 3 | 12 | βΌ 25.0% |
| Since Aug 24, 2026 | β | 16 | 36 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +609 | +4.6K | +14.1K |
| Favorites gained | +0 | +17 | +68 |
| Likes gained | +0 | 80.4% positive overall | |
| Dislikes gained | +0 | 160 π Β· 39 π | |
| Totals | 221K visits Β· 471 favorites | ||
Rankings
| Live players | #10,151 Β· Top 50% |
| 24h peak | #10,224 Β· Top 50% |
| Observed peak | #10,883 Β· Top 50% |
| Total visits | #13,269 |
| Favorites | #14,857 |
| In Survival | #950 of 1,575 |
Records
| Highest recorded CCU | 16 Β· Aug 25, 2026 |
| Best day for visits | +1.1K Β· Aug 27, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 9 min |
| Tracked since | Aug 24, 2026 |
| Days with recorded data | 36 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 3 | 8 | +444 |
| Sep 27, 2026 | 2 | 7 | +714 |
| Sep 26, 2026 | 5 | 11 | +810 |
| Sep 25, 2026 | 4 | 9 | +655 |
| Sep 24, 2026 | 3 | 7 | +856 |
| Sep 23, 2026 | 3 | 9 | +724 |
| Sep 22, 2026 | 1 | 5 | +350 |
| Sep 21, 2026 | 0 | 0 | +132 |
| Sep 20, 2026 | 1 | 2 | +420 |
| Sep 19, 2026 | 1 | 4 | +528 |
| Sep 18, 2026 | 2 | 5 | +309 |
| Sep 17, 2026 | 0 | 0 | +255 |
| Sep 16, 2026 | 0 | 1 | +245 |
| Sep 15, 2026 | 2 | 4 | +515 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare GORILLA TAG!
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing GORILLA TAG! right now?
GORILLA TAG!'s latest recorded count is 1 concurrent players on Roblox, sampled at 2026-09-28 16:00 UTC. That is 75% below its average over the last 24 hours.
What is GORILLA TAG!'s highest recorded player count?
RoVitals began tracking GORILLA TAG! on August 24, 2026; the highest count sampled since then is 16 on August 25, 2026; earlier peaks and peaks between samples may be higher.
Is GORILLA TAG! growing or dying?
GORILLA TAG! has grown 300.0% over the past 7 days, averaging 4 concurrent players against 1 the week before.
How many visits does GORILLA TAG! have?
GORILLA TAG! has been played 220,997 times in total, 14,090 of them in the past 30 days.
How much money does GORILLA TAG! make?
The RoVitals model puts GORILLA TAG!'s developer earnings at roughly $0β$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by TheAnkleLocks
π¦ Welcome to GORILLA TAG! π₯ Run, jump, and climb your way through the infected! β but watch out! If you get tagged, you turn into an Infected monke! Chase down others before time runs out! π° Earn Coins by playing, tagging, and surviving! π Thumbs Up & Favorite for more updates, maps, and items! Can you become the fastest, sneakiest monke in the game? π΄π₯ JOIN OUR GROUP: https://www.roblox.com/communities/12986381/Pencilll-Studios#!/about Tags: Gtag ultimate, Gorilla, Tag, Parkour, Monkey, Baboon, VR, Fast-Paced, Tag Games, Competitive, Multiplayer, GTU, BTU
More by TheAnkleLocks
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 1,764 | 9.1M | 91% | ||
| 3 | 17.8M | 73% | ||
| 0 | 19 | β | ||
| 0 | 11 | β | ||
| 0 | 48 | 100% | ||
| 0 | 42 | 100% |
Similar Survival games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 0.0% | 13 | 25.6M | ||
| β | 0 | 11.9M | ||
| β | 1 | 50.4M | ||
| β | 1 | 18.4M | ||
| β² 0.0% | 3 | 2.9M | ||
| βΌ 20.0% | 18 | 3.6M | ||
| βΌ 25.0% | 14 | 2.4M | ||
| βΌ 37.5% | 23 | 126.7K |
History since Aug 24, 2026. Data methodology.