Catch Slimes π
Since Sep 27, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Catch Slimes is down 50.0% day over day.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 1 | 1 | βΌ 50.0% |
| Last 7 days | 1 | 3 | β |
| Last 30 days | 1 | 3 | β |
| Since Sep 27, 2026 | β | 3 | 2 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +31 | +115 | +31 |
| Favorites gained | +0 | +0 | +0 |
| Likes gained | +0 | 59.3% positive overall | |
| Dislikes gained | +0 | 121 π Β· 83 π | |
| Totals | 141.1K visits Β· 495 favorites | ||
Rankings
| Live players | β |
| 24h peak | #11,847 Β· Top 50% |
| Observed peak | #12,428 |
| Total visits | #13,846 |
| Favorites | #14,831 |
Records
| Highest recorded CCU | 3 Β· Sep 27, 2026 |
| Best day for visits | +31 Β· Sep 28, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 46 min |
| Tracked since | Sep 27, 2026 |
| Days with recorded data | 2 days of history |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Catch Slimes
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Catch Slimes right now?
Catch Slimes's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-28 11:37 UTC. That is 100% below its average over the last 24 hours.
What is Catch Slimes's highest recorded player count?
RoVitals began tracking Catch Slimes on September 27, 2026; the highest count sampled since then is 3 on September 27, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Catch Slimes have?
Catch Slimes has been played 141,079 times in total, 31 of them since RoVitals began tracking it on September 27, 2026.
How much money does Catch Slimes make?
The RoVitals model puts Catch Slimes's developer earnings at roughly $0β$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Slime Out Games
Grab your vacuum and start slime hunting! π π° EARN CASH EVEN WHILE YOU'RE OFFLINE! π° Catch, hatch, and collect hundreds of unique slimes across the map. Fuse two slimes together to discover secret combos nobody's found yet π§ͺ [How To Play] πͺοΈ Equip your vacuum π¬ Catch wild slimes roaming the world π Bring them home to your slime pen π Breed pairs to unlock rare + secret slimes π Watch your pen earn cash 24/7 π Explore new zones for rarer slimes (SOON) β¬οΈ Upgrade your vacuum to catch bigger, faster slimes π₯ Play with friends for bonus luck π Like + favorite for weekly slime drops! π Join the group for free money!
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 100.0% | 8 | 59.9M | ||
| βΌ 100.0% | 1 | 61.2M | ||
| β | 2 | 47.1M | ||
| β | 0 | 12.9M | ||
| β | 1 | 11.7M | ||
| βΌ 100.0% | 0 | 211.6M | ||
| βΌ 12.5% | 15 | 396.2K | ||
| βΌ 40.0% | 22 | 18.9M |
History since Sep 27, 2026. Data methodology.