OPEN EGGSZ BUT EVERYTHING IS MODDED icon

πŸ₯š OPEN EGGSZ BUT EVERYTHING IS MODDED

by I WILL ALWAYS WINSimulation Β· TycoonServer size: 7Created Sep 14, 2026Game updated Sep 20, 2026
Play on Roblox
Latest player count
0
β–² 25.8% vs prior 24h
24h peak
0
avg 39
7-day peak
354
avg 104
30-day peak
770
avg 94
Observed peak
770
Sep 19, 2026
Since Sep 18, 2026
Global rank
β€”
no players in latest sample

Player count history

OPEN EGGSZ BUT EVERYTHING IS MODDED β€” concurrent players
OPEN EGGSZ BUT EVERYTHING IS MODDED β€” concurrent players00

Performance analysis

Measured on average concurrent players rather than a single spike, OPEN EGGSZ BUT EVERYTHING IS MODDED is up 25.8% day over day, up 26.8% week over week.

OPEN EGGSZ BUT EVERYTHING IS MODDED set its observed peak 9 days ago; its 7-day average is 14% of that peak.

Over the last 9 days, OPEN EGGSZ BUT EVERYTHING IS MODDED was usually busiest in the hour from 18:00 UTC, averaging 3.4Γ— its quietest hour.

Player counts by period

PeriodAveragePeakChange
Last 24 hours390β–² 25.8%
Last 7 days104354β–² 26.8%
Last 30 days94770β€”
Since Sep 18, 2026β€”7709 days tracked

Growth

Metric24h7d30d
Visits gained+7.7K+126.2K+145.1K
Favorites gained+448+12,137+14,312
Likes gained+2093.3% positive overall
Dislikes gained+0750 πŸ‘ Β· 54 πŸ‘Ž
Totals157.3K visits Β· 15.8K favorites

Rankings

Live playersβ€”
24h peakβ€”
Observed peak#3,990 Β· Top 25%
Total visits#13,314
Favorites#9,218 Β· Top 50%

Records

Highest recorded CCU770 Β· Sep 19, 2026
Best day for visits+28.2K Β· Sep 20, 2026
24h low0
Tracked sinceSep 18, 2026
Days with recorded data9 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Sep 28, 202600+0
Sep 27, 202600+0
Sep 26, 20263469+7.1K
Sep 25, 20262867+6.1K
Sep 24, 202652177+10.5K
Sep 23, 2026127300+25.5K
Sep 22, 2026112332+24K
Sep 21, 2026105307+22.2K
Sep 20, 2026136354+28.2K
Sep 19, 2026104770+21.6K

Estimated developer earnings

Per day
$2 – $21
30-day model projection
$213
Earned Robux / day
R$ 1,872

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.

Visits history

OPEN EGGSZ BUT EVERYTHING IS MODDED β€” total visits
OPEN EGGSZ BUT EVERYTHING IS MODDED β€” total visits157.3K5.0K

Compare OPEN EGGSZ BUT EVERYTHING IS MODDED

Side-by-side player counts, peaks and growth against games of a similar size:

Frequently asked questions

How many people are playing OPEN EGGSZ BUT EVERYTHING IS MODDED right now?

OPEN EGGSZ BUT EVERYTHING IS MODDED's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-28 10:26 UTC. That is 100% below its average over the last 24 hours.

What is OPEN EGGSZ BUT EVERYTHING IS MODDED's highest recorded player count?

RoVitals began tracking OPEN EGGSZ BUT EVERYTHING IS MODDED on September 18, 2026; the highest count sampled since then is 770 on September 19, 2026; earlier peaks and peaks between samples may be higher.

Is OPEN EGGSZ BUT EVERYTHING IS MODDED growing or dying?

OPEN EGGSZ BUT EVERYTHING IS MODDED has grown 26.8% over the past 7 days, averaging 104 concurrent players against 82 the week before.

How many visits does OPEN EGGSZ BUT EVERYTHING IS MODDED have?

OPEN EGGSZ BUT EVERYTHING IS MODDED has been played 157,272 times in total, 145,114 of them since RoVitals began tracking it on September 18, 2026.

How much money does OPEN EGGSZ BUT EVERYTHING IS MODDED make?

The RoVitals model puts OPEN EGGSZ BUT EVERYTHING IS MODDED's developer earnings at roughly $2–$21 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.

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History since Sep 18, 2026. Data methodology.