Slaughter Colonies [DIVINE FLAMES]
Since Aug 20, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Slaughter Colonies [DIVINE FLAMES] is up 0.0% day over day, down 40.0% week over week, down 88.6% over 30 days.
Slaughter Colonies [DIVINE FLAMES] set its observed peak 46 days ago; its 7-day average is under 1% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 1 | 2 | β² 0.0% |
| Last 7 days | 3 | 9 | βΌ 40.0% |
| Last 30 days | 12 | 67 | βΌ 88.6% |
| Since Aug 20, 2026 | β | 341 | 49 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +92 | +2.4K | +35.9K |
| Favorites gained | +0 | +7 | +220 |
| Likes gained | +0 | 73.8% positive overall | |
| Dislikes gained | +0 | 2,609 π Β· 928 π | |
| Totals | 487.3K visits Β· 7.3K favorites | ||
Rankings
| Live players | β |
| 24h peak | #12,929 Β· Top 50% |
| Observed peak | #6,419 Β· Top 25% |
| Total visits | #13,882 Β· Top 50% |
| Favorites | #12,576 Β· Top 50% |
| Rating | #10,171 |
Records
| Highest recorded CCU | 341 Β· Aug 21, 2026 |
| Best day for visits | +27.5K Β· Aug 22, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 16 min |
| Tracked since | Aug 20, 2026 |
| Days with recorded data | 49 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 1 | 2 | +92 |
| Oct 6, 2026 | 1 | 2 | +274 |
| Oct 5, 2026 | 4 | 8 | +375 |
| Oct 4, 2026 | 4 | 9 | +367 |
| Oct 3, 2026 | 3 | 8 | +570 |
| Oct 2, 2026 | 2 | 8 | +274 |
| Oct 1, 2026 | 4 | 9 | +401 |
| Sep 30, 2026 | 3 | 10 | +463 |
| Sep 29, 2026 | 4 | 9 | +465 |
| Sep 28, 2026 | 4 | 14 | +354 |
| Sep 27, 2026 | 5 | 12 | +786 |
| Sep 26, 2026 | 7 | 13 | +951 |
| Sep 25, 2026 | 6 | 15 | +915 |
| Sep 24, 2026 | 3 | 7 | +375 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Slaughter Colonies [DIVINE FLAMES]
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Slaughter Colonies right now?
Slaughter Colonies's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-10-07 14:38 UTC. That is 100% below its average over the last 24 hours.
What is Slaughter Colonies's highest recorded player count?
RoVitals began tracking Slaughter Colonies on August 20, 2026; the highest count sampled since then is 341 on August 21, 2026; earlier peaks and peaks between samples may be higher.
Is Slaughter Colonies growing or dying?
Slaughter Colonies has declined 40.0% over the past 7 days, averaging 3 concurrent players against 5 the week before.
How many visits does Slaughter Colonies have?
Slaughter Colonies has been played 487,300 times in total, 35,906 of them in the past 30 days.
How much money does Slaughter Colonies make?
The RoVitals model puts Slaughter Colonies's developer earnings at roughly $0β$0 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Citris.
imagine culling games but in roblox: GAME MIGHT FEEL UNFAIR AS THERE IS HIGH SKILL CEILING AND CHANGED COMBAT LIKE THE GAME FOR NEW UPDATES! CONTROLS: Q+W/A/S/D = DASH Q in stun = burst Q in ragdoll = ragdoll cancel E = Switch weapons credits to minty6980 for a cool DE effect
Similar Action games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β | 0 | 123.1M | ||
| βΌ 50.0% | 7 | 7.7M | ||
| β | 0 | 90.3M | ||
| β | 1 | 37.7M | ||
| β | 0 | 171.6M | ||
| β | 0 | 199.9M | ||
| β | 0 | 17.3M | ||
| β | 0 | 12.9M |
History since Aug 20, 2026. Data methodology.