Sell Oranges π
#10,533Since Aug 17, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Sell Oranges is up 16.7% day over day, up 25.0% week over week, down 33.3% over 30 days.
Sell Oranges set its observed peak 43 days ago; its 7-day average is 17% of that peak.
Over the last 14 days, Sell Oranges was usually busiest in the hour from 16:00 UTC, averaging 2.8Γ its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 7 | 13 | β² 16.7% |
| Last 7 days | 5 | 13 | β² 25.0% |
| Last 30 days | 6 | 24 | βΌ 33.3% |
| Since Aug 17, 2026 | β | 30 | 49 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +994 | +5.4K | +24.8K |
| Favorites gained | +4 | +24 | +97 |
| Likes gained | +1 | 38.3% positive overall | |
| Dislikes gained | +1 | 310 π Β· 500 π | |
| Totals | 318.5K visits Β· 1.3K favorites | ||
Rankings
| Live players | #10,533 Β· Top 50% |
| 24h peak | #10,966 Β· Top 50% |
| Observed peak | #11,293 Β· Top 50% |
| Total visits | #14,161 |
| Favorites | #15,517 |
| In Simulation | #3,882 of 7,023 |
Records
| Highest recorded CCU | 30 Β· Aug 22, 2026 |
| Best day for visits | +2.6K Β· Aug 22, 2026 |
| 24h low | 2 |
| Avg. session (est.) | 10 min |
| Tracked since | Aug 17, 2026 |
| Days with recorded data | 49 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 4, 2026 | 7 | 13 | +800 |
| Oct 3, 2026 | 6 | 12 | +1.1K |
| Oct 2, 2026 | 6 | 12 | +882 |
| Oct 1, 2026 | 5 | 13 | +663 |
| Sep 30, 2026 | 4 | 8 | +719 |
| Sep 29, 2026 | 4 | 8 | +468 |
| Sep 28, 2026 | 4 | 9 | +678 |
| Sep 27, 2026 | 6 | 12 | +964 |
| Sep 26, 2026 | 5 | 14 | +823 |
| Sep 25, 2026 | 6 | 13 | +689 |
| Sep 24, 2026 | 4 | 8 | +737 |
| Sep 23, 2026 | 4 | 11 | +544 |
| Sep 22, 2026 | 2 | 5 | +528 |
| Sep 21, 2026 | 3 | 10 | +531 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Sell Oranges
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Sell Oranges right now?
Sell Oranges's latest recorded count is 7 concurrent players on Roblox, sampled at 2026-10-04 18:24 UTC. That is in line with its average over the last 24 hours.
What is Sell Oranges's highest recorded player count?
RoVitals began tracking Sell Oranges on August 17, 2026; the highest count sampled since then is 30 on August 22, 2026; earlier peaks and peaks between samples may be higher.
Is Sell Oranges growing or dying?
Sell Oranges has grown 25.0% over the past 7 days, averaging 5 concurrent players against 4 the week before.
How many visits does Sell Oranges have?
Sell Oranges has been played 318,538 times in total, 24,812 of them in the past 30 days.
How much money does Sell Oranges make?
The RoVitals model puts Sell Oranges's developer earnings at roughly $0β$4 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by picon studio
Sell Oranges π. Make π΅π°π€. π Sell Oranges π΅ Earn lots of cash π€ Play with a friend for a x2 BOOST! π Upgrade your stand and grow your empire β Did you know... You continue to earn 100% of your income offline! π° π Like the game and join our community to receive absolutely nothing at all!* *Except for the knowledge that you made the developers very happy. :)
More by picon studio
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 7,516 | 88.8M | 80% | ||
| 159 | 1.4M | 87% | ||
| 30 | 1.1M | 75% | ||
| 0 | 42.8K | 76% | ||
| 0 | 7.5K | 50% | ||
| 0 | 38.7K | 56% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 11.1% | 15 | 338.9M | ||
| β² 0.0% | 10 | 10.1M | ||
| β² 0.0% | 8 | 4.9M | ||
| β² 8.8% | 129 | 5.4M | ||
| β² 0.0% | 12 | 3.9M | ||
| βΌ 16.7% | 14 | 2.6M | ||
| β² 25.0% | 11 | 3.1M | ||
| βΌ 28.6% | 8 | 8.4M |
History since Aug 17, 2026. Data methodology.