Roblox games gaining players
Biggest day-over-day increases in average concurrent players, by percentage growth. PHIGHTING! [BETA] leads with +1071200.0%.
932 Roblox games gained players in the last 24 hours
Ordered by percentage growth. The two rankings surface different games: absolute gains favour the already-large, percentage gains favour small games having a good week.
| # | Game | Playing | 24h | 24h Δ | 24h avg | 7d avg | 24h peak | Visits 24h |
|---|---|---|---|---|---|---|---|---|
| 1 | ▲ >999% | +10,712 | 10,713 | 2,587 | 27,118 | +884.6K | ||
| 2 | ▲ >999% | +73 | 75 | 32 | 138 | +5.1K | ||
| 3 | ▲ >999% | +21 | 22 | 7 | 65 | +1.2K | ||
| 4 | ▲ >999% | +2,802 | 2,943 | 2,501 | 4,408 | +247.9K | ||
| 5 | ▲ >999% | +19 | 20 | 9 | 32 | +4.2K | ||
| 6 | ▲ >999% | +381 | 415 | 355 | 726 | +57.8K | ||
| 7 | ▲ 920.0% | +46 | 51 | 36 | 177 | +4.8K | ||
| 8 | ▲ 900.0% | +9 | 10 | 4 | 23 | +1.2K | ||
| 9 | ▲ 800.0% | +16 | 18 | 8 | 121 | +5.5K | ||
| 10 | ▲ 800.0% | +8 | 9 | 8 | 22 | +634 | ||
| 11 | ▲ 742.9% | +52 | 59 | 49 | 98 | +7.3K | ||
| 12 | ▲ 700.0% | +28 | 32 | 20 | 154 | +5.6K | ||
| 13 | ▲ 700.0% | +7 | 8 | 3 | 19 | +620 | ||
| 14 | ▲ 566.7% | +17 | 20 | 7 | 72 | +1.4K | ||
| 15 | ▲ 559.7% | +375 | 442 | 326 | 2,952 | +30.4K | ||
| 16 | ▲ 550.0% | +11 | 13 | 11 | 25 | +3.1K | ||
| 17 | ▲ 500.0% | +5 | 6 | 2 | 15 | +893 | ||
| 18 | ▲ 500.0% | +5 | 6 | 2 | 12 | +374 | ||
| 19 | ▲ 439.6% | +932 | 1,144 | 379 | 3,052 | +163.9K | ||
| 20 | ▲ 380.0% | +19 | 24 | 13 | 44 | +5K | ||
| 21 | ▲ 300.0% | +6 | 8 | 3 | 19 | +804 | ||
| 22 | ▲ 293.5% | +681 | 913 | 332 | 1,485 | +60.7K | ||
| 23 | ▲ 271.4% | +38 | 52 | 356 | 72 | +5.6K | ||
| 24 | ▲ 264.3% | +74 | 102 | 44 | 210 | +19.8K | ||
| 25 | ▲ 251.4% | +93 | 130 | 108 | 255 | +13.5K | ||
| 26 | ▲ 233.3% | +7 | 10 | 5 | 27 | +1.6K | ||
| 27 | ▲ 233.3% | +7 | 10 | 5 | 21 | +1.5K | ||
| 28 | ▲ 211.8% | +396 | 583 | 214 | 4,296 | +59.6K | ||
| 29 | ▲ 200.0% | +4 | 6 | 3 | 16 | +1.2K | ||
| 30 | ▲ 200.0% | +4 | 6 | 4 | 27 | +1K | ||
| 31 | ▲ 195.3% | +1,119 | 1,692 | 832 | 8,290 | +140.4K | ||
| 32 | ▲ 170.0% | +17 | 27 | 11 | 63 | +6.3K | ||
| 33 | ▲ 169.8% | +28,589 | 45,428 | 14,735 | 194,250 | +4.1M | ||
| 34 | ▲ 169.6% | +385 | 612 | 251 | 5,115 | +36.7K | ||
| 35 | ▲ 166.7% | +5 | 8 | 3 | 22 | +7.6K | ||
| 36 | ▲ 165.0% | +33 | 53 | 26 | 109 | +5.4K | ||
| 37 | ▲ 164.3% | +276 | 444 | 323 | 837 | +74.3K | ||
| 38 | ▲ 164.3% | +23 | 37 | 21 | 65 | +2.9K | ||
| 39 | ▲ 162.5% | +13 | 21 | 10 | 52 | +3.2K | ||
| 40 | ▲ 162.5% | +13 | 21 | 9 | 40 | +2.7K | ||
| 41 | ▲ 159.5% | +5,169 | 8,410 | 4,159 | 14,229 | +599.5K | ||
| 42 | ▲ 150.0% | +6 | 10 | 8 | 27 | +210 | ||
| 43 | ▲ 150.0% | +3 | 5 | 3 | 12 | +853 | ||
| 44 | ▲ 124.6% | +705 | 1,271 | 613 | 3,393 | +94.2K | ||
| 45 | ▲ 114.3% | +16 | 30 | 12 | 53 | +12.7K | ||
| 46 | ▲ 113.6% | +25 | 47 | 24 | 115 | +11.5K | ||
| 47 | ▲ 111.8% | +19 | 36 | 20 | 89 | +3.3K | ||
| 48 | ▲ 111.1% | +20 | 38 | 17 | 71 | +9.4K | ||
| 49 | ▲ 111.0% | +403 | 766 | 346 | 4,834 | +86.3K | ||
| 50 | ▲ 107.6% | +156 | 301 | 289 | 616 | +48.5K | ||
| 51 | ▲ 105.1% | +635 | 1,239 | 746 | 6,662 | +112K | ||
| 52 | ▲ 101.8% | +3,692 | 7,318 | 2,908 | 14,296 | +1.6M | ||
| 53 | ▲ 100.0% | +8 | 16 | 9 | 30 | +2.7K | ||
| 54 | ▲ 100.0% | +4 | 8 | 5 | 15 | +639 | ||
| 55 | ▲ 100.0% | +3 | 6 | 4 | 14 | +595 | ||
| 56 | ▲ 100.0% | +3 | 6 | 3 | 14 | +593 | ||
| 57 | ▲ 100.0% | +3 | 6 | 16 | 35 | +895 | ||
| 58 | ▲ 100.0% | +3 | 6 | 3 | 13 | +1.7K | ||
| 59 | ▲ 98.8% | +2,254 | 4,535 | 2,945 | 45,798 | +499.7K | ||
| 60 | ▲ 92.3% | +12 | 25 | 17 | 100 | +1.6K | ||
| 61 | ▲ 91.7% | +11 | 23 | 13 | 42 | +3.8K | ||
| 62 | ▲ 90.0% | +9 | 19 | 9 | 33 | +3.9K | ||
| 63 | ▲ 89.6% | +60 | 127 | 103 | 231 | +18.7K | ||
| 64 | ▲ 88.9% | +1,101 | 2,339 | 1,831 | 4,314 | +402.2K | ||
| 65 | ▲ 87.0% | +127 | 273 | 169 | 1,440 | +20.9K | ||
| 66 | ▲ 86.7% | +26 | 56 | 35 | 246 | +9K | ||
| 67 | ▲ 85.9% | +286 | 619 | 303 | 1,780 | +61.6K | ||
| 68 | ▲ 85.7% | +6 | 13 | 7 | 25 | +2K | ||
| 69 | ▲ 85.7% | +6 | 13 | 7 | 27 | +2.6K | ||
| 70 | ▲ 84.4% | +27 | 59 | 51 | 324 | +9.6K | ||
| 71 | ▲ 84.2% | +16 | 35 | 29 | 187 | +3.7K | ||
| 72 | ▲ 83.3% | +5 | 11 | 5 | 83 | +3.2K | ||
| 73 | ▲ 83.3% | +1,531 | 3,369 | 2,370 | 5,058 | +127.3K | ||
| 74 | ▲ 82.6% | +19 | 42 | 25 | 93 | +2.9K | ||
| 75 | ▲ 82.4% | +56 | 124 | 80 | 280 | +15.8K | ||
| 76 | ▲ 82.2% | +213 | 472 | 236 | 2,519 | +40.3K | ||
| 77 | ▲ 80.7% | +1,695 | 3,796 | 1,776 | 6,661 | +565.3K | ||
| 78 | ▲ 80.5% | +227 | 509 | 240 | 901 | +65K | ||
| 79 | ▲ 80.0% | +16 | 36 | 20 | 94 | +3.6K | ||
| 80 | ▲ 80.0% | +8 | 18 | 11 | 46 | +587 | ||
| 81 | ▲ 80.0% | +4 | 9 | 8 | 25 | +2.6K | ||
| 82 | ▲ 79.2% | +788 | 1,783 | 1,216 | 4,932 | +119.4K | ||
| 83 | ▲ 78.9% | +2,324 | 5,268 | 2,878 | 22,375 | +363.2K | ||
| 84 | ▲ 78.7% | +37 | 84 | 51 | 114 | +10.4K | ||
| 85 | ▲ 77.7% | +115 | 263 | 136 | 1,622 | +18.5K | ||
| 86 | ▲ 76.8% | +692 | 1,593 | 652 | 3,540 | +313.1K | ||
| 87 | ▲ 76.7% | +33 | 76 | 32 | 123 | +17.6K | ||
| 88 | ▲ 75.0% | +3 | 7 | 6 | 15 | +570 | ||
| 89 | ▲ 75.0% | +3 | 7 | 5 | 14 | +2.2K | ||
| 90 | ▲ 75.0% | +3 | 7 | 6 | 14 | +927 | ||
| 91 | ▲ 74.1% | +43 | 101 | 51 | 204 | +8.3K | ||
| 92 | ▲ 73.9% | +17 | 40 | 19 | 62 | +4K | ||
| 93 | ▲ 73.7% | +42 | 99 | 83 | 160 | +10.3K | ||
| 94 | ▲ 72.0% | +126 | 301 | 189 | 507 | +37.7K | ||
| 95 | ▲ 72.0% | +59 | 141 | 122 | 295 | +17.5K | ||
| 96 | ▲ 70.2% | +340 | 824 | 397 | 1,346 | +138.1K | ||
| 97 | ▲ 70.0% | +14 | 34 | 19 | 84 | +3.2K | ||
| 98 | ▲ 67.8% | +213 | 527 | 249 | 1,403 | +39K | ||
| 99 | ▲ 67.7% | +21 | 52 | 49 | 214 | +10.6K | ||
| 100 | ▲ 67.1% | +106 | 264 | 219 | 1,312 | +19.1K |
How a gain is measured
Changes compare period averages, not instantaneous counts, so a single spike cannot put a game on this list: a game that jumped for one hour and fell back has barely moved its 24-hour average. Games need at least 2 days of recorded history and a 5-player average to qualify, which keeps the percentage ranking from filling up with games that went from 1 player to 4. The same comparison run the other way gives games losing players, and trending weights the same growth by audience size.