Roblox games gaining players
Biggest month-over-month increases in average concurrent players, by percentage growth.
1,158 Roblox games gained players over the last 30 days
Ordered by percentage growth. The two rankings surface different games: absolute gains favour the already-large, percentage gains favour small games having a good week.
| # | Game | Playing | 30d | 24h Δ | 24h avg | 7d avg | 24h peak | Visits 24h |
|---|---|---|---|---|---|---|---|---|
| 101 | ▲ 283.3% | −161 | 429 | 447 | 621 | +40.8K | ||
| 102 | ▲ 279.7% | −450 | 2,430 | 2,197 | 4,303 | +258K | ||
| 103 | ▲ 277.8% | −2,998 | 5,610 | 6,234 | 8,403 | +449.3K | ||
| 104 | ▲ 271.1% | +380 | 568 | 213 | 4,296 | +59K | ||
| 105 | ▲ 266.7% | +20 | 44 | 20 | 79 | +4.4K | ||
| 106 | ▲ 266.7% | −2 | 19 | 16 | 35 | +888 | ||
| 107 | ▲ 266.7% | −25 | 5 | 23 | 38 | +707 | ||
| 108 | ▲ 260.0% | +6 | 66 | 67 | 116 | +10.2K | ||
| 109 | ▲ 260.0% | −2 | 11 | 19 | 30 | +2.6K | ||
| 110 | ▲ 257.4% | −2,298 | 11,984 | 12,389 | 16,424 | +716.1K | ||
| 111 | ▲ 257.1% | −12 | 237 | 264 | 408 | +22.7K | ||
| 112 | ▲ 256.8% | −44 | 167 | 243 | 288 | +32.2K | ||
| 113 | ▲ 254.5% | −1 | 173 | 117 | 320 | +44.4K | ||
| 114 | ▲ 252.5% | −198 | 451 | 575 | 762 | +53.9K | ||
| 115 | ▲ 251.0% | −280 | 1,036 | 1,244 | 1,769 | +188K | ||
| 116 | ▲ 250.0% | −39 | 158 | 185 | 330 | +21.3K | ||
| 117 | ▲ 250.0% | +7 | 118 | 110 | 171 | +5.6K | ||
| 118 | ▲ 250.0% | −14 | 6 | 32 | 27 | +1.6K | ||
| 119 | ▲ 245.5% | −19 | 209 | 208 | 343 | +22.1K | ||
| 120 | ▲ 244.8% | −1,324,967 | 1,461,742 | 1,780,715 | 2,228,278 | +131.7M | ||
| 121 | ▲ 237.3% | −156 | 213 | 297 | 468 | +65.7K | ||
| 122 | ▲ 234.9% | −300 | 946 | 1,122 | 1,716 | +138.2K | ||
| 123 | ▲ 234.6% | −8,635 | 15,718 | 12,047 | 25,862 | +1M | ||
| 124 | ▲ 233.3% | −2 | 25 | 22 | 52 | +4.3K | ||
| 125 | ▲ 225.0% | — | 11 | 18 | 21 | +1.9K | ||
| 126 | ▲ 220.9% | −15,815 | 16,046 | 17,600 | 35,086 | +1.2M | ||
| 127 | ▲ 220.0% | −71 | 135 | 129 | 238 | +17.7K | ||
| 128 | ▲ 220.0% | −10 | 62 | 51 | 101 | +9K | ||
| 129 | ▲ 212.5% | −11 | 55 | 45 | 107 | +4.9K | ||
| 130 | ▲ 209.1% | −5 | 15 | 16 | 25 | +9.2K | ||
| 131 | ▲ 207.3% | −547 | 1,846 | 2,102 | 3,009 | +460.9K | ||
| 132 | ▲ 205.5% | −255 | 836 | 966 | 1,478 | +170.4K | ||
| 133 | ▲ 200.9% | −415 | 1,329 | 1,262 | 2,054 | +83.3K | ||
| 134 | ▲ 200.0% | −9 | 89 | 71 | 168 | +6.6K | ||
| 135 | ▲ 200.0% | +4 | 31 | 18 | 77 | +3.3K | ||
| 136 | ▲ 200.0% | +1 | 20 | 14 | 41 | +2K | ||
| 137 | ▲ 200.0% | −2 | 7 | 6 | 14 | +933 | ||
| 138 | ▲ 200.0% | −2 | 7 | 6 | 14 | +2.1K | ||
| 139 | ▲ 200.0% | −2 | 7 | 10 | 11 | +1.9K | ||
| 140 | ▲ 200.0% | −2 | 5 | 4 | 10 | +891 | ||
| 141 | ▲ 198.6% | +236 | 2,380 | 1,524 | 3,530 | +139.7K | ||
| 142 | ▲ 196.8% | +8 | 90 | 84 | 159 | +15.9K | ||
| 143 | ▲ 194.6% | −487 | 1,975 | 1,987 | 3,304 | +171.3K | ||
| 144 | ▲ 193.5% | −111 | 210 | 299 | 373 | +39.9K | ||
| 145 | ▲ 190.9% | −10 | 47 | 63 | 76 | +5.4K | ||
| 146 | ▲ 187.4% | −347 | 5,117 | 5,041 | 5,976 | +281.5K | ||
| 147 | ▲ 181.8% | −3 | 9 | 11 | 17 | +994 | ||
| 148 | ▲ 181.6% | +9 | 2,572 | 2,904 | 4,905 | +171.6K | ||
| 149 | ▲ 180.5% | −27 | 411 | 812 | 955 | +36.8K | ||
| 150 | ▲ 180.2% | −715 | 3,167 | 2,962 | 5,131 | +352.9K | ||
| 151 | ▲ 179.6% | −1,900 | 7,054 | 8,614 | 10,905 | +544.3K | ||
| 152 | ▲ 178.5% | −64 | 210 | 215 | 482 | +42.7K | ||
| 153 | ▲ 178.0% | −40 | 1,323 | 1,277 | 1,399 | +66.9K | ||
| 154 | ▲ 175.0% | −4 | 12 | 13 | 25 | +1.6K | ||
| 155 | ▲ 174.2% | −131 | 987 | 1,106 | 1,375 | +150.4K | ||
| 156 | ▲ 173.5% | −12 | 134 | 123 | 242 | +25.2K | ||
| 157 | ▲ 168.1% | −2,545 | 7,205 | 6,797 | 11,482 | +1.2M | ||
| 158 | ▲ 166.7% | +6 | 78 | 146 | 139 | +13.4K | ||
| 159 | ▲ 166.7% | −24 | 11 | 17 | 53 | +1.7K | ||
| 160 | ▲ 166.7% | — | 5 | 4 | 9 | +1.5K | ||
| 161 | ▲ 164.5% | −620 | 2,489 | 1,773 | 4,544 | +348.2K | ||
| 162 | ▲ 164.2% | −759 | 1,653 | 1,733 | 3,412 | +154.8K | ||
| 163 | ▲ 163.1% | −435 | 1,479 | 1,840 | 2,590 | +213.5K | ||
| 164 | ▲ 162.3% | −13 | 50 | 52 | 89 | +4.8K | ||
| 165 | ▲ 161.4% | +53 | 903 | 546 | 1,471 | +74.7K | ||
| 166 | ▲ 158.4% | −179 | 305 | 422 | 766 | +32.3K | ||
| 167 | ▲ 157.7% | −442 | 1,183 | 1,216 | 1,718 | +122.7K | ||
| 168 | ▲ 157.1% | −28 | 104 | 84 | 274 | +10.1K | ||
| 169 | ▲ 156.1% | −227 | 1,004 | 1,148 | 1,649 | +118.1K | ||
| 170 | ▲ 155.7% | −120 | 319 | 353 | 495 | +48.2K | ||
| 171 | ▲ 153.2% | −86 | 340 | 349 | 592 | +33.8K | ||
| 172 | ▲ 151.9% | −27 | 209 | 165 | 440 | +58.1K | ||
| 173 | ▲ 150.0% | −20 | 23 | 42 | 46 | +2.7K | ||
| 174 | ▲ 147.6% | −491 | 637 | 702 | 1,455 | +80.9K | ||
| 175 | ▲ 144.6% | −9 | 159 | 181 | 203 | +12.4K | ||
| 176 | ▲ 144.4% | −21 | 141 | 143 | 286 | +16.9K | ||
| 177 | ▲ 142.0% | −59 | 106 | 140 | 302 | +6.6K | ||
| 178 | ▲ 140.0% | −8 | 13 | 14 | 44 | +2.6K | ||
| 179 | ▲ 138.7% | −776 | 2,099 | 1,766 | 4,182 | +363.6K | ||
| 180 | ▲ 136.8% | −155 | 347 | 390 | 646 | +36.4K | ||
| 181 | ▲ 135.2% | +5 | 268 | 254 | 376 | +14.7K | ||
| 182 | ▲ 134.9% | −13 | 32 | 41 | 63 | +7.7K | ||
| 183 | ▲ 134.6% | −33 | 175 | 194 | 569 | +44.1K | ||
| 184 | ▲ 134.1% | −21 | 47 | 83 | 81 | +19.9K | ||
| 185 | ▲ 133.3% | −62 | 270 | 230 | 460 | +25.5K | ||
| 186 | ▲ 133.3% | −3 | 7 | 7 | 17 | +1.3K | ||
| 187 | ▲ 133.1% | −285 | 1,413 | 1,285 | 2,255 | +351.5K | ||
| 188 | ▲ 132.7% | −59 | 212 | 206 | 340 | +25.2K | ||
| 189 | ▲ 131.3% | −95 | 565 | 538 | 867 | +119.2K | ||
| 190 | ▲ 129.5% | −42 | 206 | 171 | 363 | +68.5K | ||
| 191 | ▲ 128.3% | −298 | 1,193 | 1,211 | 2,099 | +150.4K | ||
| 192 | ▲ 125.6% | −16 | 100 | 108 | 183 | +14.6K | ||
| 193 | ▲ 125.0% | −5 | 56 | 47 | 93 | +9.8K | ||
| 194 | ▲ 125.0% | −1 | 8 | 10 | 20 | +2K | ||
| 195 | ▲ 123.7% | −448 | 2,753 | 2,681 | 4,212 | +210.7K | ||
| 196 | ▲ 121.4% | +23 | 512 | 329 | 882 | +68.4K | ||
| 197 | ▲ 120.3% | −53 | 144 | 133 | 219 | +32.4K | ||
| 198 | ▲ 118.8% | −194 | 2,517 | 1,364 | 3,771 | +210K | ||
| 199 | ▲ 117.7% | −142 | 302 | 311 | 660 | +37.4K | ||
| 200 | ▲ 117.6% | +3 | 268 | 194 | 390 | +21.7K |
How a gain is measured
Changes compare period averages, not instantaneous counts, so a single spike cannot put a game on this list: a game that jumped for one hour and fell back has barely moved its 24-hour average. Games need at least 2 days of recorded history and a 5-player average to qualify, which keeps the percentage ranking from filling up with games that went from 1 player to 4. The same comparison run the other way gives games losing players, and trending weights the same growth by audience size.