[NEW MECH!] Build a Military Base vs Mingle Carousel [SQUID GAME 2]
Mingle Carousel [SQUID GAME 2] currently leads with 1,639 concurrent players against 849, a 1.9Γ advantage. On all-time peak the record belongs to [NEW MECH!] Build a Military Base at 2,198 concurrent players, versus 1,962. Lifetime, Mingle Carousel [SQUID GAME 2] has more visits (476.5M vs 13.9M). Full side-by-side history for [NEW MECH!] Build a Military Base and Mingle Carousel [SQUID GAME 2] is charted above.
[NEW MECH!] Build a Military Base
849
playing now
1,108 24h peak Β· 13.9M visits
VS
π Mingle Carousel [SQUID GAME 2]
1,639
playing now
1,917 24h peak Β· 476.5M visits
Player count history
[NEW MECH!] Build a Military BaseMingle Carousel [SQUID GAME 2]
Head to head
| Metric | [NEW MECH!] Build a Military Base | Mingle Carousel [SQUID GAME 2] | Difference |
|---|---|---|---|
| Playing now | 849 | 1,639 | 790 (1.9Γ) |
| 24h peak | 1,108 | 1,917 | 809 (1.7Γ) |
| 24h average | 957 | 1,432 | 475 |
| 7-day peak | 2,142 | 1,917 | 225 |
| 7-day average | 1,039 | 1,254 | 215 |
| 30-day peak | 2,142 | 1,917 | 225 |
| All-time peak | 2,198 | 1,962 | 236 |
| 24h change | βΌ 5.9% | β² 41.2% | β |
| 7d change | β² 27.2% | β | β |
| Total visits | 13.9M | 476.5M | 462.6M (34.4Γ) |
| Visits (24h) | 47.8K | 378.6K | 330.8K (7.9Γ) |
| Visits (7d) | 390.9K | 2.5M | 2.1M (6.5Γ) |
| Favorites | 70.6K | 43.1M | 43M (610.5Γ) |
| Rating | 96.9% | 78.9% | β |
| Global rank (players) | #1,402 | #808 | of 7,126 |
| Trending score | -23.0 | 44.0 | β |
| Created | Nov 5, 2025 | Nov 20, 2024 | β |
| Genre | Simulation | Party & Casual | β |
Other comparisons
[NEW MECH!] Build a Military Base vs EPIC SCHOOL ESCAPE! (OBBY)[NEW MECH!] Build a Military Base vs [W106] Obby But Youβre On a Bike[NEW MECH!] Build a Military Base vs Escape Baby Bobby Daycare! (FIRST PERSON OBBY)[NEW MECH!] Build a Military Base vs Wavelength! [BETA][NEW MECH!] Build a Military Base vs [UPDATE] Marvel Omega[NEW MECH!] Build a Military Base vs [CRIMSON] Roll for Anime!Compare two other games β
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 10 days for [NEW MECH!] Build a Military Base, 7 for Mingle Carousel [SQUID GAME 2].