GREAT SCHOOL BREAKOUT! (First Person Obby) vs SubCargo [ALPHA]
SubCargo [ALPHA] currently leads with 1,560 concurrent players against 1,505. On all-time peak the record belongs to GREAT SCHOOL BREAKOUT! (First Person Obby) at 3,040 concurrent players, versus 2,019. Lifetime, GREAT SCHOOL BREAKOUT! (First Person Obby) has more visits (955.9M vs 4.4M). Full side-by-side history for GREAT SCHOOL BREAKOUT! (First Person Obby) and SubCargo [ALPHA] is charted above.
GREAT SCHOOL BREAKOUT! (First Person Obby)
1,505
playing now
3,040 24h peak · 955.9M visits
VS
SubCargo [ALPHA]
1,560
playing now
1,907 24h peak · 4.4M visits
Player count history
GREAT SCHOOL BREAKOUT! (First Person Obby)SubCargo [ALPHA]
Head to head
| Metric | GREAT SCHOOL BREAKOUT! (First Person Obby) | SubCargo [ALPHA] | Difference |
|---|---|---|---|
| Playing now | 1,505 | 1,560 | 55 |
| 24h peak | 3,040 | 1,907 | 1,133 (1.6×) |
| 24h average | 1,903 | 1,499 | 404 |
| 7-day peak | 3,040 | 2,019 | 1,021 (1.5×) |
| 7-day average | 1,696 | 1,423 | 273 |
| 30-day peak | 3,040 | 2,019 | 1,021 (1.5×) |
| All-time peak | 3,040 | 2,019 | 1,021 (1.5×) |
| 24h change | ▲ 2.4% | ▲ 6.5% | — |
| 7d change | — | — | — |
| Total visits | 955.9M | 4.4M | 951.4M (215.5×) |
| Visits (24h) | 347.9K | 98.3K | 249.6K (3.5×) |
| Visits (7d) | 1.4M | 444.2K | 917.2K (3.1×) |
| Favorites | 27.5M | 74.8K | 27.4M (367.5×) |
| Rating | 50.3% | 92.7% | — |
| Global rank (players) | #1,037 | #1,004 | of 5,050 |
| Trending score | 39.5 | 16.7 | — |
| Created | Mar 14, 2022 | Oct 27, 2025 | — |
| Genre | Obby & Platformer | Adventure | — |
Other comparisons
GREAT SCHOOL BREAKOUT! (First Person Obby) vs [Season3]Car Zone Racing & DriftingGREAT SCHOOL BREAKOUT! (First Person Obby) vs [] Death in the BoxGREAT SCHOOL BREAKOUT! (First Person Obby) vs [UPDATE 6.0] DemonfallGREAT SCHOOL BREAKOUT! (First Person Obby) vs TRADE AND DUMPLINGGREAT SCHOOL BREAKOUT! (First Person Obby) vs Chat [] rp ragdollGREAT SCHOOL BREAKOUT! (First Person Obby) vs British RailwayCompare two other games →
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 6 days for GREAT SCHOOL BREAKOUT! (First Person Obby), 6 for SubCargo [ALPHA].