All of Us Are Dead vs [X20] Dig Training [WEEKEND]

All of Us Are Dead currently leads with 250 concurrent players against 144, a 1.7× advantage. On all-time peak the record belongs to [X20] Dig Training [WEEKEND] at 427 concurrent players, versus 409. Lifetime, All of Us Are Dead has more visits (278.4M vs 30.8M). Full side-by-side history for All of Us Are Dead and [X20] Dig Training [WEEKEND] is charted above.

All of Us Are Dead
250
playing now
349 24h peak · 278.4M visits
VS
[X20] Dig Training ⛏️ [WEEKEND]
144
playing now
249 24h peak · 30.8M visits

Player count history

All of Us Are Dead[X20] Dig Training [WEEKEND]

Head to head

Metric All of Us Are Dead [X20] Dig Training [WEEKEND]Difference
Playing now250144106 (1.7×)
24h peak349249100
24h average24916485 (1.5×)
7-day peak4094134
7-day average26718087
30-day peak4094134
All-time peak40942718
24h change 19.9% 17.2%
7d change
Total visits278.4M30.8M247.6M (9.0×)
Visits (24h)39.3K15K24.2K (2.6×)
Visits (7d)65.7K71.1K5.3K
Favorites190.1K1.1M919.8K (5.8×)
Rating76.4%98.0%
Global rank (players)#2,746#3,325of 8,283
Trending score-14.9-17.5
CreatedFeb 28, 2022Jan 5, 2026
GenreShooterSimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 2 days for All of Us Are Dead, 5 for [X20] Dig Training [WEEKEND].