Collect All Pets! vs Train to Fight

Collect All Pets! currently leads with 3,428 concurrent players against 1,440, a 2.4× advantage. On all-time peak the record belongs to Train to Fight at 4,040 concurrent players, versus 3,587. Momentum favours Collect All Pets!: +3.4% week over week versus -28.2% for Train to Fight. Lifetime, Collect All Pets! has more visits (208.5M vs 188.2M). Full side-by-side history for Collect All Pets! and Train to Fight is charted above.

Collect All Pets!
3,428
playing now
3,587 24h peak · 208.5M visits
VS
Train to Fight
1,440
playing now
2,093 24h peak · 188.2M visits

Player count history

Collect All Pets!Train to Fight

Head to head

Metric Collect All Pets! Train to FightDifference
Playing now3,4281,4401,988 (2.4×)
24h peak3,5872,0931,494 (1.7×)
24h average3,4041,6361,768 (2.1×)
7-day peak3,5873,50978
7-day average3,1741,8791,295 (1.7×)
30-day peak3,5873,50978
All-time peak3,5874,040453
24h change 5.1% 2.8%
7d change 3.4% 28.2%
Total visits208.5M188.2M20.3M
Visits (24h)50.2K200.9K150.7K (4.0×)
Visits (7d)337K1.7M1.4M (5.0×)
Favorites326K141.7K184.2K (2.3×)
Rating92.7%91.5%
Global rank (players)#565#1,157of 8,283
Trending score25.4-41.0
CreatedFeb 20, 2022Feb 8, 2025
GenreSimulationSimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 13 days for Collect All Pets!, 12 for Train to Fight.