[Update] Weapon Fighting Simulator vs باركور معاه صداعParkour bumper
[Update] Weapon Fighting Simulator currently leads with 923 concurrent players against 581, a 1.6× advantage. On all-time peak the record belongs to [Update] Weapon Fighting Simulator at 1,142 concurrent players, versus 618. Lifetime, [Update] Weapon Fighting Simulator has more visits (547.8M vs 66.1M). Full side-by-side history for [Update] Weapon Fighting Simulator and باركور معاه صداعParkour bumper is charted above.
[❤️Update] Weapon Fighting Simulator
923
playing now
957 24h peak · 547.8M visits
VS
باركور معاه صداعParkour bumper
581
playing now
618 24h peak · 66.1M visits
Player count history
[Update] Weapon Fighting Simulatorباركور معاه صداعParkour bumper
Head to head
| Metric | [Update] Weapon Fighting Simulator | باركور معاه صداعParkour bumper | Difference |
|---|---|---|---|
| Playing now | 923 | 581 | 342 (1.6×) |
| 24h peak | 957 | 618 | 339 (1.5×) |
| 24h average | 888 | 385 | 503 (2.3×) |
| 7-day peak | 1,116 | 618 | 498 (1.8×) |
| 7-day average | 930 | 334 | 596 (2.8×) |
| 30-day peak | 1,116 | 618 | 498 (1.8×) |
| All-time peak | 1,142 | 618 | 524 (1.8×) |
| 24h change | ▲ 5.2% | ▲ 58.4% | — |
| 7d change | ▲ 26.9% | — | — |
| Total visits | 547.8M | 66.1M | 481.7M (8.3×) |
| Visits (24h) | 28.9K | 73.8K | 44.8K (2.6×) |
| Visits (7d) | 230K | 167.8K | 62.2K |
| Favorites | 855.2K | 5.7M | 4.8M (6.6×) |
| Rating | 93.6% | 79.2% | — |
| Global rank (players) | #1,719 | #2,211 | of 7,783 |
| Trending score | -13.0 | 36.9 | — |
| Created | Jan 16, 2022 | Jun 25, 2025 | — |
| Genre | Simulation | Obby & Platformer | — |
Other comparisons
[Update] Weapon Fighting Simulator vs Chicken Jockey [2 Player Obby][Update] Weapon Fighting Simulator vs [ UPD] Rocket For Lucky Blocks[Update] Weapon Fighting Simulator vs Rugby Rumble[Update] Weapon Fighting Simulator vs Mermaid Lagoon[Update] Weapon Fighting Simulator vs Unbox a Factory[Update] Weapon Fighting Simulator vs [LIGHTNING] MUGENCompare two other games →
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 12 days for [Update] Weapon Fighting Simulator, 3 for باركور معاه صداعParkour bumper.