Grow Per RNG vs [+1 SPEED] Escape Tsunami for DUCKS!

Grow Per RNG currently leads with 0 concurrent players against 0. On all-time peak the record belongs to Grow Per RNG at 5 concurrent players, versus 0. Lifetime, Grow Per RNG has more visits (2.7M vs 50.5K). Full side-by-side history for Grow Per RNG and [+1 SPEED] Escape Tsunami for DUCKS! is charted above.

Grow Per RNG 🎲
0
playing now
5 24h peak Β· 2.7M visits
VS
[+1 SPEED] Escape Tsunami for DUCKS! πŸ¦†
0
playing now
0 24h peak Β· 50.5K visits

Player count history

Grow Per RNG[+1 SPEED] Escape Tsunami for DUCKS!

Head to head

Metric Grow Per RNG [+1 SPEED] Escape Tsunami for DUCKS!Difference
Playing now00tie
24h peak505
24h average101
7-day peak505
7-day average101
30-day peak505
All-time peak505
24h changeβ€”β€”β€”
7d changeβ€”β€”β€”
Total visits2.7M50.5K2.7M (53.7Γ—)
Visits (24h)1811180 (181.0Γ—)
Visits (7d)5851584 (585.0Γ—)
Favorites104.2K4.8K99.4K (21.8Γ—)
Rating92.3%84.3%β€”
Global rank (players)#7,140#7,334of 7,662
Trending score0.00.0β€”
CreatedSep 2, 2025Feb 16, 2026β€”
GenreSimulationSimulationβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 7 days for Grow Per RNG, 3 for [+1 SPEED] Escape Tsunami for DUCKS!.

Grow Per RNG vs [+1 SPEED] Escape Tsunami for DUCKS! β€” Player Count Comparison | RoVitals