Grow Per RNG vs Cut Grass for Bugs!
Grow Per RNG currently leads with 0 concurrent players against 0. On all-time peak the record belongs to Grow Per RNG at 5 concurrent players, versus 0. Lifetime, Grow Per RNG has more visits (2.7M vs 11K). Full side-by-side history for Grow Per RNG and Cut Grass for Bugs! is charted above.
Grow Per RNG π²
0
playing now
5 24h peak Β· 2.7M visits
VS
Cut Grass for Bugs!π
0
playing now
0 24h peak Β· 11K visits
Player count history
Grow Per RNGCut Grass for Bugs!
Head to head
| Metric | Grow Per RNG | Cut Grass for Bugs! | Difference |
|---|---|---|---|
| Playing now | 0 | 0 | tie |
| 24h peak | 5 | 0 | 5 |
| 24h average | 1 | 0 | 1 |
| 7-day peak | 5 | 0 | 5 |
| 7-day average | 1 | 0 | 1 |
| 30-day peak | 5 | 0 | 5 |
| All-time peak | 5 | 0 | 5 |
| 24h change | β² 0.0% | β | β |
| 7d change | β | β | β |
| Total visits | 2.7M | 11K | 2.7M (246.1Γ) |
| Visits (24h) | 143 | 0 | 143 |
| Visits (7d) | 722 | 0 | 722 |
| Favorites | 104.2K | 39 | 104.1K (2671.0Γ) |
| Rating | 92.3% | 72.2% | β |
| Global rank (players) | #7,315 | #7,596 | of 7,866 |
| Trending score | 0.0 | 0.0 | β |
| Created | Sep 2, 2025 | Apr 4, 2026 | β |
| Genre | Simulation | Simulation | β |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 7 days for Grow Per RNG, 2 for Cut Grass for Bugs!.