Grow Per RNG vs +1 Speed Per Step to Escape
Grow Per RNG currently leads with 0 concurrent players against 0. On all-time peak the record belongs to Grow Per RNG at 5 concurrent players, versus 5. Lifetime, +1 Speed Per Step to Escape has more visits (3.6M vs 2.7M). Full side-by-side history for Grow Per RNG and +1 Speed Per Step to Escape is charted above.
Grow Per RNG π²
0
playing now
5 24h peak Β· 2.7M visits
VS
+1 Speed Per Step to Escapeβ‘
0
playing now
3 24h peak Β· 3.6M visits
Player count history
Grow Per RNG+1 Speed Per Step to Escape
Head to head
| Metric | Grow Per RNG | +1 Speed Per Step to Escape | Difference |
|---|---|---|---|
| Playing now | 0 | 0 | tie |
| 24h peak | 5 | 3 | 2 (1.7Γ) |
| 24h average | 1 | 1 | tie |
| 7-day peak | 5 | 4 | 1 |
| 7-day average | 1 | 1 | tie |
| 30-day peak | 5 | 4 | 1 |
| All-time peak | 5 | 5 | tie |
| 24h change | β | β² 0.0% | β |
| 7d change | β | β | β |
| Total visits | 2.7M | 3.6M | 903.6K |
| Visits (24h) | 181 | 312 | 131 (1.7Γ) |
| Visits (7d) | 585 | 1.1K | 486 (1.8Γ) |
| Favorites | 104.2K | 242.6K | 138.4K (2.3Γ) |
| Rating | 92.3% | 93.7% | β |
| Global rank (players) | #7,140 | #7,209 | of 7,662 |
| Trending score | 0.0 | 0.0 | β |
| Created | Sep 2, 2025 | Nov 17, 2025 | β |
| Genre | Simulation | Simulation | β |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 7 days for Grow Per RNG, 4 for +1 Speed Per Step to Escape.