Grow Per RNG vs Working Place
Grow Per RNG currently leads with 4 concurrent players against 0, a 4.0Γ advantage. On all-time peak the record belongs to Grow Per RNG at 5 concurrent players, versus 1. Lifetime, Grow Per RNG has more visits (2.7M vs 480). Full side-by-side history for Grow Per RNG and Working Place is charted above.
Grow Per RNG π²
4
playing now
5 24h peak Β· 2.7M visits
VS
Working Place
0
playing now
1 24h peak Β· 480 visits
Player count history
Grow Per RNGWorking Place
Head to head
| Metric | Grow Per RNG | Working Place | Difference |
|---|---|---|---|
| Playing now | 4 | 0 | 4 |
| 24h peak | 5 | 1 | 4 (5.0Γ) |
| 24h average | 2 | 0 | 2 |
| 7-day peak | 5 | 1 | 4 (5.0Γ) |
| 7-day average | 1 | 0 | 1 |
| 30-day peak | 5 | 1 | 4 (5.0Γ) |
| All-time peak | 5 | 1 | 4 (5.0Γ) |
| 24h change | β | β | β |
| 7d change | β | β | β |
| Total visits | 2.7M | 480 | 2.7M (5649.7Γ) |
| Visits (24h) | 254 | 7 | 247 (36.3Γ) |
| Visits (7d) | 658 | 13 | 645 (50.6Γ) |
| Favorites | 104.2K | 7 | 104.2K (14881.4Γ) |
| Rating | 92.3% | 85.7% | β |
| Global rank (players) | #5,321 | #7,166 | of 7,707 |
| Trending score | 0.0 | 0.0 | β |
| Created | Sep 2, 2025 | Aug 20, 2025 | β |
| Genre | Simulation | Roleplay & Avatar Sim | β |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 7 days for Grow Per RNG, 3 for Working Place.