[TATS ] Vice City 2 vs ZOO or OOF 2

ZOO or OOF 2 currently leads with 2,315 concurrent players against 492, a 4.7Γ— advantage. On all-time peak the record belongs to ZOO or OOF 2 at 3,508 concurrent players, versus 2,200. Momentum favours ZOO or OOF 2: +116.2% week over week versus -4.8% for [TATS ] Vice City 2. Lifetime, [TATS ] Vice City 2 has more visits (6.5M vs 2.7M). Full side-by-side history for [TATS ] Vice City 2 and ZOO or OOF 2 is charted above.

[TATS πŸ”₯] Vice City 2
492
playing now
1,021 24h peak Β· 6.5M visits
VS
ZOO or OOF 2πŸ’₯
2,315
playing now
2,711 24h peak Β· 2.7M visits

Player count history

[TATS ] Vice City 2ZOO or OOF 2

Head to head

Metric [TATS ] Vice City 2 ZOO or OOF 2Difference
Playing now4922,3151,823 (4.7Γ—)
24h peak1,0212,7111,690 (2.7Γ—)
24h average5932,1551,562 (3.6Γ—)
7-day peak2,1583,3521,194 (1.6Γ—)
7-day average8922,0841,192 (2.3Γ—)
30-day peak2,1583,3521,194 (1.6Γ—)
All-time peak2,2003,5081,308 (1.6Γ—)
24h changeβ–Ό 20.0%β–Ό 11.0%β€”
7d changeβ–Ό 4.8%β–² 116.2%β€”
Total visits6.5M2.7M3.8M (2.4Γ—)
Visits (24h)63.7K200.8K137.1K (3.2Γ—)
Visits (7d)583.7K1.7M1.1M (2.9Γ—)
Favorites14.9K9.4K5.5K (1.6Γ—)
Rating85.1%83.2%β€”
Global rank (players)#2,020#707of 7,060
Trending score-90.711.2β€”
CreatedNov 6, 2025Jul 27, 2026β€”
GenreActionParty & Casualβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 10 days for [TATS ] Vice City 2, 9 for ZOO or OOF 2.

[TATS ] Vice City 2 vs ZOO or OOF 2 β€” Player Count Comparison | RoVitals