Brianrot Smash! vs Grow Per RNG
Grow Per RNG currently leads with 1 concurrent players against 0. On all-time peak the record belongs to Grow Per RNG at 5 concurrent players, versus 0. Lifetime, Grow Per RNG has more visits (2.7M vs 439.7K). Full side-by-side history for Brianrot Smash! and Grow Per RNG is charted above.
Brianrot Smash!
0
playing now
0 24h peak · 439.7K visits
VS
Grow Per RNG 🎲
1
playing now
5 24h peak · 2.7M visits
Player count history
Brianrot Smash!Grow Per RNG
Head to head
| Metric | Brianrot Smash! | Grow Per RNG | Difference |
|---|---|---|---|
| Playing now | 0 | 1 | 1 |
| 24h peak | 0 | 5 | 5 |
| 24h average | 0 | 1 | 1 |
| 7-day peak | 0 | 5 | 5 |
| 7-day average | 0 | 1 | 1 |
| 30-day peak | 0 | 5 | 5 |
| All-time peak | 0 | 5 | 5 |
| 24h change | — | ▲ 0.0% | — |
| 7d change | — | — | — |
| Total visits | 439.7K | 2.7M | 2.3M (6.2×) |
| Visits (24h) | 0 | 212 | 212 |
| Visits (7d) | 2 | 700 | 698 (350.0×) |
| Favorites | 1.1K | 104.2K | 103K (92.5×) |
| Rating | 83.5% | 92.3% | — |
| Global rank (players) | #7,459 | #5,551 | of 7,783 |
| Trending score | 0.0 | 0.0 | — |
| Created | Feb 23, 2026 | Sep 2, 2025 | — |
| Genre | Action | Simulation | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 2 days for Brianrot Smash!, 7 for Grow Per RNG.