[ DUNGEON REWORK] Immortality Incremental vs OVERKILL

[ DUNGEON REWORK] Immortality Incremental currently leads with 2,138 concurrent players against 634, a 3.4Γ— advantage. On all-time peak the record belongs to [ DUNGEON REWORK] Immortality Incremental at 2,645 concurrent players, versus 2,344. Momentum favours OVERKILL: +75.1% week over week versus +45.4% for [ DUNGEON REWORK] Immortality Incremental. Lifetime, [ DUNGEON REWORK] Immortality Incremental has more visits (28.7M vs 25.5M). Full side-by-side history for [ DUNGEON REWORK] Immortality Incremental and OVERKILL is charted above.

[πŸ—οΈ DUNGEON REWORK] Immortality Incremental
2,138
playing now
2,360 24h peak Β· 28.7M visits
VS
OVERKILL
634
playing now
698 24h peak Β· 25.5M visits

Player count history

[ DUNGEON REWORK] Immortality IncrementalOVERKILL

Head to head

Metric [ DUNGEON REWORK] Immortality Incremental OVERKILLDifference
Playing now2,1386341,504 (3.4Γ—)
24h peak2,3606981,662 (3.4Γ—)
24h average2,1265501,576 (3.9Γ—)
7-day peak2,6112,344267
7-day average1,8506111,239 (3.0Γ—)
30-day peak2,6112,344267
All-time peak2,6452,344301
24h changeβ–² 5.1%β–² 24.2%β€”
7d changeβ–² 45.4%β–² 75.1%β€”
Total visits28.7M25.5M3.1M
Visits (24h)136.9K159K22.1K
Visits (7d)969.9K1.4M395.2K
Favorites251.2K64.3K186.9K (3.9Γ—)
Rating98.4%84.7%β€”
Global rank (players)#721#1,634of 7,126
Trending score49.0-26.4β€”
CreatedJan 18, 2026Aug 12, 2025β€”
GenreSimulationShooterβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 10 days for [ DUNGEON REWORK] Immortality Incremental, 8 for OVERKILL.

[ DUNGEON REWORK] Immortality Incremental vs OVERKILL β€” Player Count Comparison | RoVitals