[UPD] SharkBite Classic vs Train to Fight

Train to Fight currently leads with 1,396 concurrent players against 1,010. On all-time peak the record belongs to Train to Fight at 4,040 concurrent players, versus 1,460. Momentum favours [UPD] SharkBite Classic: -6.8% week over week versus -28.9% for Train to Fight. Lifetime, [UPD] SharkBite Classic has more visits (1.7B vs 188.2M). Full side-by-side history for [UPD] SharkBite Classic and Train to Fight is charted above.

[UPDπŸ₯³] SharkBite Classic 🦈
1,010
playing now
1,146 24h peak Β· 1.7B visits
VS
Train to Fight
1,396
playing now
2,093 24h peak Β· 188.2M visits

Player count history

[UPD] SharkBite ClassicTrain to Fight

Head to head

Metric [UPD] SharkBite Classic Train to FightDifference
Playing now1,0101,396386
24h peak1,1462,093947 (1.8Γ—)
24h average9241,567643 (1.7Γ—)
7-day peak1,2183,5092,291 (2.9Γ—)
7-day average7781,8611,083 (2.4Γ—)
30-day peak1,2183,5092,291 (2.9Γ—)
All-time peak1,4604,0402,580 (2.8Γ—)
24h changeβ–² 26.9%β–Ό 1.3%β€”
7d changeβ–Ό 6.8%β–Ό 28.9%β€”
Total visits1.7B188.2M1.5B (8.8Γ—)
Visits (24h)94.1K208.3K114.2K (2.2Γ—)
Visits (7d)637.3K1.7M1.1M (2.7Γ—)
Favorites5.1M141.7K5M (36.1Γ—)
Rating89.6%91.5%β€”
Global rank (players)#1,376#1,084of 8,283
Trending score54.0-49.9β€”
CreatedApr 10, 2017Feb 8, 2025β€”
GenreSurvivalSimulationβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 13 days for [UPD] SharkBite Classic, 12 for Train to Fight.