Just a train game vs Grow Per RNG

Just a train game currently leads with 0 concurrent players against 0. On all-time peak the record belongs to Grow Per RNG at 5 concurrent players, versus 0. Lifetime, Grow Per RNG has more visits (2.7M vs 2.2M). Full side-by-side history for Just a train game and Grow Per RNG is charted above.

Just a train game
0
playing now
0 24h peak · 2.2M visits
VS
Grow Per RNG 🎲
0
playing now
5 24h peak · 2.7M visits

Player count history

Just a train gameGrow Per RNG

Head to head

Metric Just a train game Grow Per RNGDifference
Playing now00tie
24h peak055
24h average011
7-day peak055
7-day average011
30-day peak055
All-time peak055
24h change 0.0%
7d change
Total visits2.2M2.7M524.6K
Visits (24h)1217216 (217.0×)
Visits (7d)10705695 (70.5×)
Favorites12.8K104.2K91.3K (8.1×)
Rating76.7%92.3%
Global rank (players)#7,125#7,257of 7,787
Trending score0.00.0
CreatedMar 30, 2025Sep 2, 2025
GenreAdventureSimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 2 days for Just a train game, 7 for Grow Per RNG.