[UNDERGLOW] Fix It Up! vs Train to Fight

[UNDERGLOW] Fix It Up! currently leads with 4,013 concurrent players against 2,298, a 1.7× advantage. On all-time peak the record belongs to [UNDERGLOW] Fix It Up! at 4,315 concurrent players, versus 4,040. Lifetime, Train to Fight has more visits (186.5M vs 135.2M). Full side-by-side history for [UNDERGLOW] Fix It Up! and Train to Fight is charted above.

[UNDERGLOW] Fix It Up!
4,013
playing now
4,315 24h peak · 135.2M visits
VS
Train to Fight
2,298
playing now
3,380 24h peak · 186.5M visits

Player count history

[UNDERGLOW] Fix It Up!Train to Fight

Head to head

Metric [UNDERGLOW] Fix It Up! Train to FightDifference
Playing now4,0132,2981,715 (1.7×)
24h peak4,3153,380935
24h average3,4902,682808
7-day peak4,3154,030285
7-day average2,4722,615143
30-day peak4,3154,030285
All-time peak4,3154,040275
24h change 34.4% 3.5%
7d change
Total visits135.2M186.5M51.3M
Visits (24h)222K330.8K108.7K
Visits (7d)931K1.4M448.5K
Favorites328.3K139.1K189.1K (2.4×)
Rating85.3%91.5%
Global rank (players)#461#758of 5,403
Trending score144.58.7
CreatedMay 10, 2025Feb 8, 2025
GenreSimulationSimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 6 days for [UNDERGLOW] Fix It Up!, 5 for Train to Fight.

[UNDERGLOW] Fix It Up! vs Train to Fight — Player Count Comparison | RoVitals