Build to Survive [TESTING] vs [RESTAURANT] Clean Everything

Build to Survive [TESTING] currently leads with 4,614 concurrent players against 3,625. On all-time peak the record belongs to [RESTAURANT] Clean Everything at 8,242 concurrent players, versus 7,729. Momentum favours Build to Survive [TESTING]: +15.4% week over week versus -3.4% for [RESTAURANT] Clean Everything. Lifetime, Build to Survive [TESTING] has more visits (268.1M vs 6.6M). Full side-by-side history for Build to Survive [TESTING] and [RESTAURANT] Clean Everything is charted above.

Build to Survive πŸ› οΈ [TESTING]
4,614
playing now
6,224 24h peak Β· 268.1M visits
VS
[RESTAURANT] Clean Everything
3,625
playing now
5,084 24h peak Β· 6.6M visits

Player count history

Build to Survive [TESTING][RESTAURANT] Clean Everything

Head to head

Metric Build to Survive [TESTING] [RESTAURANT] Clean EverythingDifference
Playing now4,6143,625989
24h peak6,2245,0841,140
24h average4,8413,952889
7-day peak7,5578,230673
7-day average5,1615,09368
30-day peak7,5578,230673
All-time peak7,7298,242513
24h changeβ–Ό 6.1%β–Ό 7.9%β€”
7d changeβ–² 15.4%β–Ό 3.4%β€”
Total visits268.1M6.6M261.4M (40.5Γ—)
Visits (24h)417.8K267.4K150.4K (1.6Γ—)
Visits (7d)3.3M2.6M697.7K
Favorites5.6M42.5K5.6M (131.6Γ—)
Rating96.5%93.6%β€”
Global rank (players)#350#429of 7,707
Trending score-22.7-80.2β€”
CreatedAug 12, 2021Jun 30, 2026β€”
GenreSurvivalPuzzleβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 11 days for Build to Survive [TESTING], 12 for [RESTAURANT] Clean Everything.