Convenience Store in Korea ASMR vs Build to Defend Loot

Build to Defend Loot currently leads with 2,394 concurrent players against 1,800. On all-time peak the record belongs to Build to Defend Loot at 2,756 concurrent players, versus 2,252. Lifetime, Build to Defend Loot has more visits (109.8M vs 41.3M). Full side-by-side history for Convenience Store in Korea ASMR and Build to Defend Loot is charted above.

Convenience Store in Korea ASMR
1,800
playing now
2,252 24h peak · 41.3M visits
VS
⚔️Build to Defend Loot
2,394
playing now
2,679 24h peak · 109.8M visits

Player count history

Convenience Store in Korea ASMRBuild to Defend Loot

Head to head

Metric Convenience Store in Korea ASMR Build to Defend LootDifference
Playing now1,8002,394594
24h peak2,2522,679427
24h average1,5862,267681
7-day peak2,2522,679427
7-day average1,3171,927610
30-day peak2,2522,679427
All-time peak2,2522,756504
24h change 40.6% 9.1%
7d change
Total visits41.3M109.8M68.5M (2.7×)
Visits (24h)224.8K280.7K55.9K
Visits (7d)399.1K680K280.9K (1.7×)
Favorites176.1K95.4K80.6K (1.8×)
Rating91.5%87.2%
Global rank (players)#836#645of 4,380
Trending score64.258.5
CreatedApr 11, 2026Jan 3, 2026
GenreSimulationSimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 3 days for Convenience Store in Korea ASMR, 4 for Build to Defend Loot.

Convenience Store in Korea ASMR vs Build to Defend Loot — Player Count Comparison | RoVitals