Convenience Store in Korea ASMR vs [x2 LUCK] Roll for Anime!
Convenience Store in Korea ASMR currently leads with 595 concurrent players against 510. On all-time peak the record belongs to Convenience Store in Korea ASMR at 2,252 concurrent players, versus 1,979. Momentum favours Convenience Store in Korea ASMR: -2.3% week over week versus -23.3% for [x2 LUCK] Roll for Anime!. Lifetime, Convenience Store in Korea ASMR has more visits (42.5M vs 1.2M). Full side-by-side history for Convenience Store in Korea ASMR and [x2 LUCK] Roll for Anime! is charted above.
Player count history
Head to head
| Metric | Convenience Store in Korea ASMR | [x2 LUCK] Roll for Anime! | Difference |
|---|---|---|---|
| Playing now | 595 | 510 | 85 |
| 24h peak | 1,230 | 598 | 632 (2.1Γ) |
| 24h average | 834 | 509 | 325 (1.6Γ) |
| 7-day peak | 2,137 | 1,914 | 223 |
| 7-day average | 1,164 | 704 | 460 (1.7Γ) |
| 30-day peak | 2,137 | 1,914 | 223 |
| All-time peak | 2,252 | 1,979 | 273 |
| 24h change | βΌ 0.7% | βΌ 8.5% | β |
| 7d change | βΌ 2.3% | βΌ 23.3% | β |
| Total visits | 42.5M | 1.2M | 41.3M (35.2Γ) |
| Visits (24h) | 128.4K | 26.6K | 101.8K (4.8Γ) |
| Visits (7d) | 1.3M | 276.2K | 975.8K (4.5Γ) |
| Favorites | 180.2K | 4.5K | 175.7K (39.9Γ) |
| Rating | 91.4% | 97.2% | β |
| Global rank (players) | #1,802 | #1,937 | of 7,461 |
| Trending score | -81.2 | -72.6 | β |
| Created | Apr 11, 2026 | Jul 15, 2026 | β |
| Genre | Simulation | Simulation | β |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 9 days for Convenience Store in Korea ASMR, 11 for [x2 LUCK] Roll for Anime!.