[EVENT] Dragon Ball Rage vs Clash's Glitch Per Difficulty Chart Obby
[EVENT] Dragon Ball Rage currently leads with 1,322 concurrent players against 682, a 1.9× advantage. On all-time peak the record belongs to [EVENT] Dragon Ball Rage at 2,506 concurrent players, versus 1,034. Lifetime, [EVENT] Dragon Ball Rage has more visits (983.1M vs 19.9M). Full side-by-side history for [EVENT] Dragon Ball Rage and Clash's Glitch Per Difficulty Chart Obby is charted above.
[EVENT] Dragon Ball Rage
1,322
playing now
2,233 24h peak · 983.1M visits
VS
Clash's Glitch Per Difficulty Chart Obby
682
playing now
701 24h peak · 19.9M visits
Player count history
[EVENT] Dragon Ball RageClash's Glitch Per Difficulty Chart Obby
Head to head
| Metric | [EVENT] Dragon Ball Rage | Clash's Glitch Per Difficulty Chart Obby | Difference |
|---|---|---|---|
| Playing now | 1,322 | 682 | 640 (1.9×) |
| 24h peak | 2,233 | 701 | 1,532 (3.2×) |
| 24h average | 1,599 | 536 | 1,063 (3.0×) |
| 7-day peak | 2,506 | 1,034 | 1,472 (2.4×) |
| 7-day average | 1,741 | 500 | 1,241 (3.5×) |
| 30-day peak | 2,506 | 1,034 | 1,472 (2.4×) |
| All-time peak | 2,506 | 1,034 | 1,472 (2.4×) |
| 24h change | ▼ 7.1% | ▲ 14.0% | — |
| 7d change | — | — | — |
| Total visits | 983.1M | 19.9M | 963.2M (49.4×) |
| Visits (24h) | 140.5K | 70.3K | 70.2K (2.0×) |
| Visits (7d) | 666.2K | 373.8K | 292.3K (1.8×) |
| Favorites | 2.1M | 56.7K | 2.1M (37.2×) |
| Rating | 90.5% | 88.8% | — |
| Global rank (players) | #1,174 | #1,712 | of 5,275 |
| Trending score | -25.8 | 18.8 | — |
| Created | Jan 30, 2012 | Mar 17, 2026 | — |
| Genre | RPG | Obby & Platformer | — |
Other comparisons
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Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 6 days for [EVENT] Dragon Ball Rage, 6 for Clash's Glitch Per Difficulty Chart Obby.