[EVENT] Dragon Ball Rage vs [UDP11] +1 DMG Per Revive[]

[UDP11] +1 DMG Per Revive[] currently leads with 2,922 concurrent players against 1,129, a 2.6Γ— advantage. On all-time peak the record belongs to [UDP11] +1 DMG Per Revive[] at 3,610 concurrent players, versus 2,506. Lifetime, [EVENT] Dragon Ball Rage has more visits (982.9M vs 15.8M). Full side-by-side history for [EVENT] Dragon Ball Rage and [UDP11] +1 DMG Per Revive[] is charted above.

[EVENT] Dragon Ball Rage
1,129
playing now
2,276 24h peak Β· 982.9M visits
VS
[UDP11] +1 DMG Per Revive[πŸ’€]
2,922
playing now
3,224 24h peak Β· 15.8M visits

Player count history

[EVENT] Dragon Ball Rage[UDP11] +1 DMG Per Revive[]

Head to head

Metric [EVENT] Dragon Ball Rage [UDP11] +1 DMG Per Revive[]Difference
Playing now1,1292,9221,793 (2.6Γ—)
24h peak2,2763,224948
24h average1,5873,0011,414 (1.9Γ—)
7-day peak2,5063,5801,074
7-day average1,7473,1551,408 (1.8Γ—)
30-day peak2,5063,5801,074
All-time peak2,5063,6101,104
24h changeβ–² 7.4%β–Ό 5.4%β€”
7d changeβ€”β€”β€”
Total visits982.9M15.8M967.1M (62.1Γ—)
Visits (24h)142.7K181.2K38.5K
Visits (7d)497.7K709.8K212.1K
Favorites2.1M865.2K1.2M (2.4Γ—)
Rating90.5%95.9%β€”
Global rank (players)#1,107#529of 4,425
Trending score-28.9-16.9β€”
CreatedJan 30, 2012May 15, 2026β€”
GenreRPGSimulationβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 5 days for [EVENT] Dragon Ball Rage, 5 for [UDP11] +1 DMG Per Revive[].

[EVENT] Dragon Ball Rage vs [UDP11] +1 DMG Per Revive[] β€” Player Count Comparison | RoVitals