[SUSPENSION] Junk Mechanics vs [UPD 7.5] Anime Fighting Simulator

[UPD 7.5] Anime Fighting Simulator currently leads with 11,772 concurrent players against 5,114, a 2.3× advantage. On all-time peak the record belongs to [UPD 7.5] Anime Fighting Simulator at 18,821 concurrent players, versus 12,823. Momentum favours [SUSPENSION] Junk Mechanics: +9.4% week over week versus +8.2% for [UPD 7.5] Anime Fighting Simulator. Lifetime, [UPD 7.5] Anime Fighting Simulator has more visits (42.6M vs 27.5M). Full side-by-side history for [SUSPENSION] Junk Mechanics and [UPD 7.5] Anime Fighting Simulator is charted above.

[SUSPENSION] Junk Mechanics
5,114
playing now
9,644 24h peak · 27.5M visits
VS
[⚔️UPD 7.5] Anime Fighting Simulator
11,772
playing now
18,821 24h peak · 42.6M visits

Player count history

[SUSPENSION] Junk Mechanics[UPD 7.5] Anime Fighting Simulator

Head to head

Metric [SUSPENSION] Junk Mechanics [UPD 7.5] Anime Fighting SimulatorDifference
Playing now5,11411,7726,658 (2.3×)
24h peak9,64418,8219,177 (2.0×)
24h average5,76611,8336,067 (2.1×)
7-day peak12,82318,8215,998
7-day average6,45210,8884,436 (1.7×)
30-day peak12,82318,8215,998
All-time peak12,82318,8215,998
24h change 5.8% 23.2%
7d change 9.4% 8.2%
Total visits27.5M42.6M15.1M (1.5×)
Visits (24h)667.3K347.8K319.5K (1.9×)
Visits (7d)5M2.1M2.8M (2.3×)
Favorites53.1K405K351.9K (7.6×)
Rating86.8%98.5%
Global rank (players)#325#125of 8,019
Trending score-39.835.3
CreatedMar 12, 2026Jun 13, 2026
GenreSimulationSimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 13 days for [SUSPENSION] Junk Mechanics, 13 for [UPD 7.5] Anime Fighting Simulator.