Five Nights TD 2 [New Merchant Units] vs My Slime Lab (Test Playground)
Five Nights TD 2 [New Merchant Units] currently leads with 6,104 concurrent players against 5,965. On all-time peak the record belongs to My Slime Lab (Test Playground) at 10,472 concurrent players, versus 8,819. Lifetime, Five Nights TD 2 [New Merchant Units] has more visits (102.4M vs 4.2M). Full side-by-side history for Five Nights TD 2 [New Merchant Units] and My Slime Lab (Test Playground) is charted above.
Five Nights TD 2 [New Merchant Units]
6,104
playing now
7,077 24h peak · 102.4M visits
VS
🧪 My Slime Lab (Test Playground) [👉🔵👈]
5,965
playing now
10,339 24h peak · 4.2M visits
Player count history
Five Nights TD 2 [New Merchant Units]My Slime Lab (Test Playground)
Head to head
| Metric | Five Nights TD 2 [New Merchant Units] | My Slime Lab (Test Playground) | Difference |
|---|---|---|---|
| Playing now | 6,104 | 5,965 | 139 |
| 24h peak | 7,077 | 10,339 | 3,262 |
| 24h average | 5,653 | 7,473 | 1,820 |
| 7-day peak | 8,629 | 10,339 | 1,710 |
| 7-day average | 5,567 | 7,124 | 1,557 |
| 30-day peak | 8,629 | 10,339 | 1,710 |
| All-time peak | 8,819 | 10,472 | 1,653 |
| 24h change | ▲ 20.5% | ▲ 13.2% | — |
| 7d change | ▼ 7.8% | — | — |
| Total visits | 102.4M | 4.2M | 98.2M (24.3×) |
| Visits (24h) | 342.1K | 945.6K | 603.5K (2.8×) |
| Visits (7d) | 2.3M | 2.6M | 242K |
| Favorites | 131.8K | 21.5K | 110.3K (6.1×) |
| Rating | 95.4% | 90.3% | — |
| Global rank (players) | #258 | #260 | of 7,866 |
| Trending score | 5.8 | 18.9 | — |
| Created | Jun 17, 2025 | Jul 22, 2026 | — |
| Genre | Strategy | Simulation | — |
Other comparisons
Five Nights TD 2 [New Merchant Units] vs +1 Speed Honey ASMR | Keyboard CatalogFive Nights TD 2 [New Merchant Units] vs Main Street RPFive Nights TD 2 [New Merchant Units] vs Together [Party Game]Five Nights TD 2 [New Merchant Units] vs [UPD] Sniper ArenaFive Nights TD 2 [New Merchant Units] vs Dont Wake the KittyFive Nights TD 2 [New Merchant Units] vs Cheating During Testing [BETA]Compare two other games →
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 12 days for Five Nights TD 2 [New Merchant Units], 4 for My Slime Lab (Test Playground).