[Throwback] Wild Horse Islands vs Generic Blood Ragdoll Fighting
[Throwback] Wild Horse Islands currently leads with 12,959 concurrent players against 5,294, a 2.4Γ advantage. On all-time peak the record belongs to [Throwback] Wild Horse Islands at 20,623 concurrent players, versus 5,698. Lifetime, [Throwback] Wild Horse Islands has more visits (660.3M vs 71.8M). Full side-by-side history for [Throwback] Wild Horse Islands and Generic Blood Ragdoll Fighting is charted above.
[Throwback] Wild Horse Islands
12,959
playing now
16,284 24h peak Β· 660.3M visits
VS
π©ΈGeneric Blood Ragdoll Fighting
5,294
playing now
5,698 24h peak Β· 71.8M visits
Player count history
[Throwback] Wild Horse IslandsGeneric Blood Ragdoll Fighting
Head to head
| Metric | [Throwback] Wild Horse Islands | Generic Blood Ragdoll Fighting | Difference |
|---|---|---|---|
| Playing now | 12,959 | 5,294 | 7,665 (2.4Γ) |
| 24h peak | 16,284 | 5,698 | 10,586 (2.9Γ) |
| 24h average | 11,943 | 4,719 | 7,224 (2.5Γ) |
| 7-day peak | 20,623 | 5,698 | 14,925 (3.6Γ) |
| 7-day average | 6,653 | 3,578 | 3,075 (1.9Γ) |
| 30-day peak | 20,623 | 5,698 | 14,925 (3.6Γ) |
| All-time peak | 20,623 | 5,698 | 14,925 (3.6Γ) |
| 24h change | β² 55.1% | β² 54.9% | β |
| 7d change | β | β | β |
| Total visits | 660.3M | 71.8M | 588.4M (9.2Γ) |
| Visits (24h) | 856.4K | 458.8K | 397.6K (1.9Γ) |
| Visits (7d) | 2.5M | 1.6M | 856.4K (1.5Γ) |
| Favorites | 649.3K | 135.2K | 514.2K (4.8Γ) |
| Rating | 92.2% | 83.4% | β |
| Global rank (players) | #123 | #341 | of 4,743 |
| Trending score | 323.0 | 116.4 | β |
| Created | Jun 22, 2021 | Oct 5, 2025 | β |
| Genre | Roleplay & Avatar Sim | Action | β |
Other comparisons
[Throwback] Wild Horse Islands vs [JAPAN] PAINT OR DIE![Throwback] Wild Horse Islands vs Drill Blocks for Brainrots[Throwback] Wild Horse Islands vs [] Build A Ring Farm[Throwback] Wild Horse Islands vs [UPDATE 4] Meme Sea[Throwback] Wild Horse Islands vs Roll an Anime [][Throwback] Wild Horse Islands vs [] Hospital Keyboard Escape (NEW)Compare two other games β
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 5 days for [Throwback] Wild Horse Islands, 5 for Generic Blood Ragdoll Fighting.