[CARNIVAL] RoBeats! Music + Rhythm + RPG vs Showdown: Anime FPS Jutsu Shooter
[CARNIVAL] RoBeats! Music + Rhythm + RPG currently leads with 448 concurrent players against 200, a 2.2Γ advantage. On all-time peak the record belongs to [CARNIVAL] RoBeats! Music + Rhythm + RPG at 515 concurrent players, versus 383. Lifetime, [CARNIVAL] RoBeats! Music + Rhythm + RPG has more visits (297.9M vs 11.1M). Full side-by-side history for [CARNIVAL] RoBeats! Music + Rhythm + RPG and Showdown: Anime FPS Jutsu Shooter is charted above.
[πͺCARNIVAL] RoBeats! π§ Music + Rhythm + RPG
448
playing now
515 24h peak Β· 297.9M visits
VS
Showdown: Anime FPS βοΈ Jutsu Shooter
200
playing now
383 24h peak Β· 11.1M visits
Player count history
[CARNIVAL] RoBeats! Music + Rhythm + RPGShowdown: Anime FPS Jutsu Shooter
Head to head
| Metric | [CARNIVAL] RoBeats! Music + Rhythm + RPG | Showdown: Anime FPS Jutsu Shooter | Difference |
|---|---|---|---|
| Playing now | 448 | 200 | 248 (2.2Γ) |
| 24h peak | 515 | 383 | 132 |
| 24h average | 404 | 256 | 148 (1.6Γ) |
| 7-day peak | 515 | 383 | 132 |
| 7-day average | 408 | 233 | 175 (1.8Γ) |
| 30-day peak | 515 | 383 | 132 |
| All-time peak | 515 | 383 | 132 |
| 24h change | βΌ 5.8% | β² 19.6% | β |
| 7d change | β | β | β |
| Total visits | 297.9M | 11.1M | 286.9M (26.9Γ) |
| Visits (24h) | 42.5K | 148.3K | 105.8K (3.5Γ) |
| Visits (7d) | 58.1K | 493.5K | 435.4K (8.5Γ) |
| Favorites | 1M | 36.9K | 999.8K (28.1Γ) |
| Rating | 80.2% | 78.2% | β |
| Global rank (players) | #1,769 | #2,300 | of 4,380 |
| Trending score | -2.4 | 21.6 | β |
| Created | Mar 15, 2017 | Nov 15, 2025 | β |
| Genre | Action | Shooter | β |
Other comparisons
[CARNIVAL] RoBeats! Music + Rhythm + RPG vs Excuse me sir! [Atomic][CARNIVAL] RoBeats! Music + Rhythm + RPG vs Brainrot Movies[CARNIVAL] RoBeats! Music + Rhythm + RPG vs [UPDATE] Roll Anime Fighters[CARNIVAL] RoBeats! Music + Rhythm + RPG vs [] Ninja Battlegrounds[CARNIVAL] RoBeats! Music + Rhythm + RPG vs BODYCAM: SWAT Simulator[CARNIVAL] RoBeats! Music + Rhythm + RPG vs Soccer ManagerCompare two other games β
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 3 days for [CARNIVAL] RoBeats! Music + Rhythm + RPG, 5 for Showdown: Anime FPS Jutsu Shooter.