Fling Things and People vs Roll Anime to Fight!
Fling Things and People currently leads with 48,574 concurrent players against 11,460, a 4.2× advantage. On all-time peak the record belongs to Fling Things and People at 59,901 concurrent players, versus 40,266. Momentum favours Fling Things and People: +20.4% week over week versus -12.7% for Roll Anime to Fight!. Lifetime, Fling Things and People has more visits (3.4B vs 20.6M). Full side-by-side history for Fling Things and People and Roll Anime to Fight! is charted above.
Fling Things and People
48,574
playing now
58,863 24h peak · 3.4B visits
VS
Roll Anime to Fight!
11,460
playing now
11,799 24h peak · 20.6M visits
Player count history
Fling Things and PeopleRoll Anime to Fight!
Head to head
| Metric | Fling Things and People | Roll Anime to Fight! | Difference |
|---|---|---|---|
| Playing now | 48,574 | 11,460 | 37,114 (4.2×) |
| 24h peak | 58,863 | 11,799 | 47,064 (5.0×) |
| 24h average | 45,818 | 11,061 | 34,757 (4.1×) |
| 7-day peak | 59,765 | 32,093 | 27,672 (1.9×) |
| 7-day average | 43,187 | 12,120 | 31,067 (3.6×) |
| 30-day peak | 59,765 | 32,093 | 27,672 (1.9×) |
| All-time peak | 59,901 | 40,266 | 19,635 |
| 24h change | ▲ 2.9% | ▼ 0.4% | — |
| 7d change | ▲ 20.4% | ▼ 12.7% | — |
| Total visits | 3.4B | 20.6M | 3.4B (165.7×) |
| Visits (24h) | 4.7M | 513.6K | 4.2M (9.2×) |
| Visits (7d) | 33.3M | 4.6M | 28.7M (7.2×) |
| Favorites | 2.5M | 30.7K | 2.4M (80.5×) |
| Rating | 80.3% | 97.2% | — |
| Global rank (players) | #29 | #129 | of 8,017 |
| Trending score | 28.4 | -35.3 | — |
| Created | Jun 16, 2021 | Jun 10, 2026 | — |
| Genre | Simulation | Simulation | — |
Other comparisons
Fling Things and People vs [NOW] Knife VS Gun DUELSFling Things and People vs BedWars [RANKED + BLITZ]Fling Things and People vs Jump To Steal Soccer PlayersFling Things and People vs Magic Loot[DRAGON HUNT EVENT]Fling Things and People vs Iron Soul: DungeonFling Things and People vs [Motorcycles] Southern Mudding OffRoadingCompare two other games →
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 13 days for Fling Things and People, 13 for Roll Anime to Fight!.