MM2 Aim Trainer vs [UDP11] +1 DMG Per Revive[]

[UDP11] +1 DMG Per Revive[] currently leads with 2,896 concurrent players against 1,861, a 1.6Γ— advantage. On all-time peak the record belongs to [UDP11] +1 DMG Per Revive[] at 3,610 concurrent players, versus 2,251. Lifetime, MM2 Aim Trainer has more visits (890.3M vs 15.8M). Full side-by-side history for MM2 Aim Trainer and [UDP11] +1 DMG Per Revive[] is charted above.

πŸ”¨ MM2 Aim Trainer
1,861
playing now
2,228 24h peak Β· 890.3M visits
VS
[UDP11] +1 DMG Per Revive[πŸ’€]
2,896
playing now
3,224 24h peak Β· 15.8M visits

Player count history

MM2 Aim Trainer[UDP11] +1 DMG Per Revive[]

Head to head

Metric MM2 Aim Trainer [UDP11] +1 DMG Per Revive[]Difference
Playing now1,8612,8961,035 (1.6Γ—)
24h peak2,2283,224996
24h average1,7403,0071,267 (1.7Γ—)
7-day peak2,2513,5801,329 (1.6Γ—)
7-day average1,6223,1631,541 (2.0Γ—)
30-day peak2,2513,5801,329 (1.6Γ—)
All-time peak2,2513,6101,359 (1.6Γ—)
24h changeβ–² 30.1%β–Ό 3.7%β€”
7d changeβ€”β€”β€”
Total visits890.3M15.8M874.5M (56.5Γ—)
Visits (24h)341.8K183.7K158.1K (1.9Γ—)
Visits (7d)1.1M640.7K493K (1.8Γ—)
Favorites20.5M864.3K19.6M (23.7Γ—)
Rating87.2%95.9%β€”
Global rank (players)#831#546of 4,278
Trending score23.2-17.0β€”
CreatedJun 7, 2021May 15, 2026β€”
GenreShooterSimulationβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 4 days for MM2 Aim Trainer, 4 for [UDP11] +1 DMG Per Revive[].

MM2 Aim Trainer vs [UDP11] +1 DMG Per Revive[] β€” Player Count Comparison | RoVitals