Ship Simulator and Driving Submarine vs KPop Demon Hunters Teamwork Tower
KPop Demon Hunters Teamwork Tower currently leads with 80 concurrent players against 37, a 2.2× advantage. On all-time peak the record belongs to KPop Demon Hunters Teamwork Tower at 229 concurrent players, versus 91. Lifetime, Ship Simulator and Driving Submarine has more visits (57.7M vs 1.8M). Full side-by-side history for Ship Simulator and Driving Submarine and KPop Demon Hunters Teamwork Tower is charted above.
Ship Simulator and Driving Submarine
37
playing now
84 24h peak · 57.7M visits
VS
KPop Demon Hunters Teamwork Tower
80
playing now
143 24h peak · 1.8M visits
Player count history
Ship Simulator and Driving SubmarineKPop Demon Hunters Teamwork Tower
Head to head
| Metric | Ship Simulator and Driving Submarine | KPop Demon Hunters Teamwork Tower | Difference |
|---|---|---|---|
| Playing now | 37 | 80 | 43 (2.2×) |
| 24h peak | 84 | 143 | 59 (1.7×) |
| 24h average | 50 | 91 | 41 (1.8×) |
| 7-day peak | 85 | 216 | 131 (2.5×) |
| 7-day average | 45 | 118 | 73 (2.6×) |
| 30-day peak | 85 | 216 | 131 (2.5×) |
| All-time peak | 91 | 229 | 138 (2.5×) |
| 24h change | ▼ 10.7% | ▼ 38.9% | — |
| 7d change | ▼ 19.6% | — | — |
| Total visits | 57.7M | 1.8M | 55.9M (31.9×) |
| Visits (24h) | 8.8K | 14.9K | 6.2K (1.7×) |
| Visits (7d) | 55.6K | 86.2K | 30.5K (1.5×) |
| Favorites | 38.2K | 2.6K | 35.6K (14.7×) |
| Rating | 65.8% | 88.5% | — |
| Global rank (players) | #4,425 | #3,692 | of 8,339 |
| Trending score | 12.7 | -37.8 | — |
| Created | Apr 28, 2021 | May 4, 2026 | — |
| Genre | Simulation | Obby & Platformer | — |
Other comparisons
Ship Simulator and Driving Submarine vs Fish GoShip Simulator and Driving Submarine vs Teamwork Troll TowerShip Simulator and Driving Submarine vs Movie Maker 4 Test ServerShip Simulator and Driving Submarine vs [RIA26] Free ItemsShip Simulator and Driving Submarine vs Aviation Airfield [FLY PLANES!]Ship Simulator and Driving Submarine vs KPop Demon Hunters Glass BridgeCompare two other games →
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 9 days for Ship Simulator and Driving Submarine, 6 for KPop Demon Hunters Teamwork Tower.