Cursed Tank Simulator【HOLD THE LINE】 vs [Sale] Aftermath
Cursed Tank Simulator【HOLD THE LINE】 currently leads with 1,983 concurrent players against 370, a 5.4× advantage. On all-time peak the record belongs to Cursed Tank Simulator【HOLD THE LINE】 at 2,911 concurrent players, versus 436. Lifetime, Cursed Tank Simulator【HOLD THE LINE】 has more visits (82.2M vs 56M). Full side-by-side history for Cursed Tank Simulator【HOLD THE LINE】 and [Sale] Aftermath is charted above.
Cursed Tank Simulator【HOLD THE LINE】
1,983
playing now
2,911 24h peak · 82.2M visits
VS
[Sale] Aftermath 🧟
370
playing now
391 24h peak · 56M visits
Player count history
Cursed Tank Simulator【HOLD THE LINE】[Sale] Aftermath
Head to head
| Metric | Cursed Tank Simulator【HOLD THE LINE】 | [Sale] Aftermath | Difference |
|---|---|---|---|
| Playing now | 1,983 | 370 | 1,613 (5.4×) |
| 24h peak | 2,911 | 391 | 2,520 (7.4×) |
| 24h average | 2,185 | 299 | 1,886 (7.3×) |
| 7-day peak | 2,911 | 436 | 2,475 (6.7×) |
| 7-day average | 1,648 | 296 | 1,352 (5.6×) |
| 30-day peak | 2,911 | 436 | 2,475 (6.7×) |
| All-time peak | 2,911 | 436 | 2,475 (6.7×) |
| 24h change | ▲ 47.9% | ▲ 22.0% | — |
| 7d change | — | — | — |
| Total visits | 82.2M | 56M | 26.2M |
| Visits (24h) | 201K | 22.6K | 178.4K (8.9×) |
| Visits (7d) | 554.5K | 74.4K | 480.1K (7.5×) |
| Favorites | 170.2K | 681.1K | 510.9K (4.0×) |
| Rating | 77.2% | 82.8% | — |
| Global rank (players) | #800 | #1,971 | of 4,278 |
| Trending score | 107.3 | 2.3 | — |
| Created | Apr 4, 2021 | Nov 11, 2023 | — |
| Genre | Action | Action | — |
Other comparisons
Cursed Tank Simulator【HOLD THE LINE】 vs 2X EXP [V 4.0] The Shadow NetworkCursed Tank Simulator【HOLD THE LINE】 vs Ophelia [HORROR]Cursed Tank Simulator【HOLD THE LINE】 vs [] Sail and Sink Simulator!Cursed Tank Simulator【HOLD THE LINE】 vs [UGC QUEST] Anime Monster Collector [Crunchyroll]Cursed Tank Simulator【HOLD THE LINE】 vs [NEW] Escape Room 6Cursed Tank Simulator【HOLD THE LINE】 vs Build A Princess Empire Tycoon!Compare two other games →
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 4 days for Cursed Tank Simulator【HOLD THE LINE】, 4 for [Sale] Aftermath.