Cursed Tank Simulator【HOLD THE LINE】 vs Scream at People! [UPDATE!]
Cursed Tank Simulator【HOLD THE LINE】 currently leads with 2,521 concurrent players against 829, a 3.0× advantage. On all-time peak the record belongs to Cursed Tank Simulator【HOLD THE LINE】 at 2,911 concurrent players, versus 2,096. Lifetime, Cursed Tank Simulator【HOLD THE LINE】 has more visits (82.2M vs 1.1M). Full side-by-side history for Cursed Tank Simulator【HOLD THE LINE】 and Scream at People! [UPDATE!] is charted above.
Cursed Tank Simulator【HOLD THE LINE】
2,521
playing now
2,911 24h peak · 82.2M visits
VS
Scream at People! [UPDATE!]
829
playing now
2,039 24h peak · 1.1M visits
Player count history
Cursed Tank Simulator【HOLD THE LINE】Scream at People! [UPDATE!]
Head to head
| Metric | Cursed Tank Simulator【HOLD THE LINE】 | Scream at People! [UPDATE!] | Difference |
|---|---|---|---|
| Playing now | 2,521 | 829 | 1,692 (3.0×) |
| 24h peak | 2,911 | 2,039 | 872 |
| 24h average | 2,409 | 1,171 | 1,238 (2.1×) |
| 7-day peak | 2,911 | 2,096 | 815 |
| 7-day average | 1,708 | 1,304 | 404 |
| 30-day peak | 2,911 | 2,096 | 815 |
| All-time peak | 2,911 | 2,096 | 815 |
| 24h change | ▲ 35.6% | ▼ 11.4% | — |
| 7d change | — | — | — |
| Total visits | 82.2M | 1.1M | 81.2M (76.2×) |
| Visits (24h) | 207.5K | 134.7K | 72.8K (1.5×) |
| Visits (7d) | 622.7K | 334.4K | 288.3K (1.9×) |
| Favorites | 170.3K | 88.6K | 81.7K (1.9×) |
| Rating | 77.2% | 84.4% | — |
| Global rank (players) | #597 | #1,367 | of 4,425 |
| Trending score | 136.9 | -30.8 | — |
| Created | Apr 4, 2021 | May 22, 2026 | — |
| Genre | Action | Action | — |
Other comparisons
Cursed Tank Simulator【HOLD THE LINE】 vs 2X EXP [V 4.0] The Shadow NetworkCursed Tank Simulator【HOLD THE LINE】 vs Catch A Fade 2Cursed Tank Simulator【HOLD THE LINE】 vs Ophelia [HORROR]Cursed Tank Simulator【HOLD THE LINE】 vs Omini-X Definitivo 8.4Cursed Tank Simulator【HOLD THE LINE】 vs [X20] Horse Race [WEEKEND]Cursed Tank Simulator【HOLD THE LINE】 vs [Rivers] Rise of NationsCompare two other games →
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for Cursed Tank Simulator【HOLD THE LINE】, 4 for Scream at People! [UPDATE!].