[Barn Find] Car Crushers 2 - Physics Sim vs Final Swarm [Skills]
Final Swarm [Skills] currently leads with 8,238 concurrent players against 3,610, a 2.3Γ advantage. On all-time peak the record belongs to Final Swarm [Skills] at 12,564 concurrent players, versus 5,986. Lifetime, [Barn Find] Car Crushers 2 - Physics Sim has more visits (1.4B vs 27.6M). Full side-by-side history for [Barn Find] Car Crushers 2 - Physics Sim and Final Swarm [Skills] is charted above.
[Barn Findπ] Car Crushers 2 - Physics Sim
3,610
playing now
5,442 24h peak Β· 1.4B visits
VS
Final Swarm [Skillsβ]
8,238
playing now
11,481 24h peak Β· 27.6M visits
Player count history
[Barn Find] Car Crushers 2 - Physics SimFinal Swarm [Skills]
Head to head
| Metric | [Barn Find] Car Crushers 2 - Physics Sim | Final Swarm [Skills] | Difference |
|---|---|---|---|
| Playing now | 3,610 | 8,238 | 4,628 (2.3Γ) |
| 24h peak | 5,442 | 11,481 | 6,039 (2.1Γ) |
| 24h average | 4,214 | 9,139 | 4,925 (2.2Γ) |
| 7-day peak | 5,841 | 12,564 | 6,723 (2.2Γ) |
| 7-day average | 3,308 | 6,541 | 3,233 (2.0Γ) |
| 30-day peak | 5,841 | 12,564 | 6,723 (2.2Γ) |
| All-time peak | 5,986 | 12,564 | 6,578 (2.1Γ) |
| 24h change | β² 7.2% | β² 16.9% | β |
| 7d change | β | β | β |
| Total visits | 1.4B | 27.6M | 1.3B (49.1Γ) |
| Visits (24h) | 362.4K | 1.1M | 696.7K (2.9Γ) |
| Visits (7d) | 1.7M | 4.6M | 2.9M (2.7Γ) |
| Favorites | 7M | 149.4K | 6.8M (46.7Γ) |
| Rating | 93.5% | 97.6% | β |
| Global rank (players) | #471 | #185 | of 5,403 |
| Trending score | 98.6 | 156.7 | β |
| Created | Feb 11, 2017 | Jan 12, 2026 | β |
| Genre | Simulation | RPG | β |
Other comparisons
[Barn Find] Car Crushers 2 - Physics Sim vs [NEW] My Toll Farm![Barn Find] Car Crushers 2 - Physics Sim vs [] Stevos Gems Eras Roleplay[Barn Find] Car Crushers 2 - Physics Sim vs Kingdom World[Barn Find] Car Crushers 2 - Physics Sim vs [Merkava] War Tycoon[Barn Find] Car Crushers 2 - Physics Sim vs []Build a Zoo[Barn Find] Car Crushers 2 - Physics Sim vs [RANKED] KNIFE DUELSCompare two other games β
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 6 days for [Barn Find] Car Crushers 2 - Physics Sim, 6 for Final Swarm [Skills].