[New Car!] Car Crushers 2 - Physics Sim vs [UDP11] +1 DMG Per Revive[]
[New Car!] Car Crushers 2 - Physics Sim currently leads with 2,809 concurrent players against 2,791. On all-time peak the record belongs to [New Car!] Car Crushers 2 - Physics Sim at 4,267 concurrent players, versus 3,610. Lifetime, [New Car!] Car Crushers 2 - Physics Sim has more visits (1.4B vs 15.8M). Full side-by-side history for [New Car!] Car Crushers 2 - Physics Sim and [UDP11] +1 DMG Per Revive[] is charted above.
[New Car!π] Car Crushers 2 - Physics Sim
2,809
playing now
4,267 24h peak Β· 1.4B visits
VS
[UDP11] +1 DMG Per Revive[π]
2,791
playing now
3,224 24h peak Β· 15.8M visits
Player count history
[New Car!] Car Crushers 2 - Physics Sim[UDP11] +1 DMG Per Revive[]
Head to head
| Metric | [New Car!] Car Crushers 2 - Physics Sim | [UDP11] +1 DMG Per Revive[] | Difference |
|---|---|---|---|
| Playing now | 2,809 | 2,791 | 18 |
| 24h peak | 4,267 | 3,224 | 1,043 |
| 24h average | 3,181 | 2,974 | 207 |
| 7-day peak | 4,267 | 3,580 | 687 |
| 7-day average | 3,033 | 3,151 | 118 |
| 30-day peak | 4,267 | 3,580 | 687 |
| All-time peak | 4,267 | 3,610 | 657 |
| 24h change | β² 3.4% | βΌ 6.0% | β |
| 7d change | β | β | β |
| Total visits | 1.4B | 15.8M | 1.3B (85.6Γ) |
| Visits (24h) | 292.8K | 182.9K | 109.9K (1.6Γ) |
| Visits (7d) | 1M | 687.2K | 315.7K |
| Favorites | 7M | 864.9K | 6.1M (8.1Γ) |
| Rating | 93.5% | 95.9% | β |
| Global rank (players) | #565 | #552 | of 4,380 |
| Trending score | 17.0 | -19.4 | β |
| Created | Feb 11, 2017 | May 15, 2026 | β |
| Genre | Simulation | Simulation | β |
Other comparisons
[New Car!] Car Crushers 2 - Physics Sim vs Spin a Soccer Card[New Car!] Car Crushers 2 - Physics Sim vs [W3] +1 Followers Per Click[New Car!] Car Crushers 2 - Physics Sim vs My Giant Sandwich[New Car!] Car Crushers 2 - Physics Sim vs Carry an Egg [2 Player Obby][New Car!] Car Crushers 2 - Physics Sim vs Find or Die![New Car!] Car Crushers 2 - Physics Sim vs Burgeria TycoonCompare two other games β
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 5 days for [New Car!] Car Crushers 2 - Physics Sim, 5 for [UDP11] +1 DMG Per Revive[].