Slayer Tycoon (v2.0) vs [WEDGE+SUNSHOWER REWORK] Project Mirror Labyrinth

Slayer Tycoon (v2.0) currently leads with 442 concurrent players against 332. On all-time peak the record belongs to [WEDGE+SUNSHOWER REWORK] Project Mirror Labyrinth at 904 concurrent players, versus 575. Momentum favours [WEDGE+SUNSHOWER REWORK] Project Mirror Labyrinth: +32.5% week over week versus -11.4% for Slayer Tycoon (v2.0). Lifetime, Slayer Tycoon (v2.0) has more visits (222M vs 12M). Full side-by-side history for Slayer Tycoon (v2.0) and [WEDGE+SUNSHOWER REWORK] Project Mirror Labyrinth is charted above.

❄️Slayer Tycoon (v2.0)
442
playing now
495 24h peak · 222M visits
VS
[WEDGE+SUNSHOWER REWORK] Project Mirror Labyrinth
332
playing now
508 24h peak · 12M visits

Player count history

Slayer Tycoon (v2.0)[WEDGE+SUNSHOWER REWORK] Project Mirror Labyrinth

Head to head

Metric Slayer Tycoon (v2.0) [WEDGE+SUNSHOWER REWORK] Project Mirror LabyrinthDifference
Playing now442332110
24h peak49550813
24h average40438024
7-day peak553854301 (1.5×)
7-day average34340865
30-day peak553854301 (1.5×)
All-time peak575904329 (1.6×)
24h change 29.5% 1.9%
7d change 11.4% 32.5%
Total visits222M12M210M (18.5×)
Visits (24h)20.4K40.6K20.3K (2.0×)
Visits (7d)133.5K318.8K185.3K (2.4×)
Favorites682.2K37.2K645.1K (18.4×)
Rating86.4%97.4%
Global rank (players)#2,323#2,688of 7,866
Trending score43.4-16.8
CreatedMar 8, 2021Nov 22, 2025
GenreSimulationRPG

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 12 days for Slayer Tycoon (v2.0), 12 for [WEDGE+SUNSHOWER REWORK] Project Mirror Labyrinth.