[BLEACH] Anime Fighters vs GREAT SCHOOL BREAKOUT! (First Person Obby)
GREAT SCHOOL BREAKOUT! (First Person Obby) currently leads with 2,538 concurrent players against 1,165, a 2.2× advantage. On all-time peak the record belongs to GREAT SCHOOL BREAKOUT! (First Person Obby) at 3,040 concurrent players, versus 1,171. Lifetime, [BLEACH] Anime Fighters has more visits (1.3B vs 955.8M). Full side-by-side history for [BLEACH] Anime Fighters and GREAT SCHOOL BREAKOUT! (First Person Obby) is charted above.
[⛩️BLEACH] Anime Fighters
1,165
playing now
1,171 24h peak · 1.3B visits
VS
GREAT SCHOOL BREAKOUT! (First Person Obby)
2,538
playing now
3,040 24h peak · 955.8M visits
Player count history
[BLEACH] Anime FightersGREAT SCHOOL BREAKOUT! (First Person Obby)
Head to head
| Metric | [BLEACH] Anime Fighters | GREAT SCHOOL BREAKOUT! (First Person Obby) | Difference |
|---|---|---|---|
| Playing now | 1,165 | 2,538 | 1,373 (2.2×) |
| 24h peak | 1,171 | 3,040 | 1,869 (2.6×) |
| 24h average | 1,016 | 2,325 | 1,309 (2.3×) |
| 7-day peak | 1,171 | 3,040 | 1,869 (2.6×) |
| 7-day average | 994 | 1,764 | 770 (1.8×) |
| 30-day peak | 1,171 | 3,040 | 1,869 (2.6×) |
| All-time peak | 1,171 | 3,040 | 1,869 (2.6×) |
| 24h change | ▲ 13.0% | ▲ 29.5% | — |
| 7d change | — | — | — |
| Total visits | 1.3B | 955.8M | 376M |
| Visits (24h) | 33.2K | 338K | 304.9K (10.2×) |
| Visits (7d) | 136.4K | 1.3M | 1.1M (9.2×) |
| Favorites | 1.6M | 27.5M | 25.9M (17.5×) |
| Rating | 93.0% | 50.3% | — |
| Global rank (players) | #1,329 | #755 | of 4,573 |
| Trending score | 6.5 | 105.6 | — |
| Created | Jan 25, 2021 | Mar 14, 2022 | — |
| Genre | Simulation | Obby & Platformer | — |
Other comparisons
[BLEACH] Anime Fighters vs FORTLINE [ONE SHOT][BLEACH] Anime Fighters vs Dreamworlds [Dreamcore Obby][BLEACH] Anime Fighters vs I Heard It Too Remastered [Solo Project][BLEACH] Anime Fighters vs [Season3]Car Zone Racing & Drifting[BLEACH] Anime Fighters vs [] Death in the Box[BLEACH] Anime Fighters vs [] Slapper Troll TowerCompare two other games →
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for [BLEACH] Anime Fighters, 5 for GREAT SCHOOL BREAKOUT! (First Person Obby).