JoJo Tycoon vs Defeat and Collect Anime
Defeat and Collect Anime currently leads with 51 concurrent players against 49. On all-time peak the record belongs to Defeat and Collect Anime at 188 concurrent players, versus 141. Momentum favours Defeat and Collect Anime: +19.6% week over week versus +13.2% for JoJo Tycoon. Lifetime, JoJo Tycoon has more visits (22.3M vs 17.6M). Full side-by-side history for JoJo Tycoon and Defeat and Collect Anime is charted above.
JoJo Tycoon
49
playing now
106 24h peak · 22.3M visits
VS
Defeat and Collect Anime
51
playing now
83 24h peak · 17.6M visits
Player count history
JoJo TycoonDefeat and Collect Anime
Head to head
| Metric | JoJo Tycoon | Defeat and Collect Anime | Difference |
|---|---|---|---|
| Playing now | 49 | 51 | 2 |
| 24h peak | 106 | 83 | 23 |
| 24h average | 66 | 52 | 14 |
| 7-day peak | 129 | 126 | 3 |
| 7-day average | 77 | 67 | 10 |
| 30-day peak | 129 | 126 | 3 |
| All-time peak | 141 | 188 | 47 |
| 24h change | ▼ 8.3% | ▼ 3.7% | — |
| 7d change | ▲ 13.2% | ▲ 19.6% | — |
| Total visits | 22.3M | 17.6M | 4.7M |
| Visits (24h) | 6.3K | 6.7K | 451 |
| Visits (7d) | 53K | 64.4K | 11.4K |
| Favorites | 86.8K | 811.1K | 724.3K (9.3×) |
| Rating | 77.5% | 93.6% | — |
| Global rank (players) | #3,882 | #3,870 | of 7,213 |
| Trending score | -20.3 | -29.2 | — |
| Created | Jan 21, 2021 | Jan 13, 2026 | — |
| Genre | Simulation | Simulation | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 11 days for JoJo Tycoon, 11 for Defeat and Collect Anime.