Land to Land vs Every Click +1 Jump
Every Click +1 Jump currently leads with 3 concurrent players against 0, a 3.0Γ advantage. On all-time peak the record belongs to Every Click +1 Jump at 8 concurrent players, versus 0. Lifetime, Every Click +1 Jump has more visits (27.5M vs 9). Full side-by-side history for Land to Land and Every Click +1 Jump is charted above.
Land to Land
0
playing now
0 24h peak Β· 9 visits
VS
Every Click +1 Jump π
3
playing now
7 24h peak Β· 27.5M visits
Player count history
Land to LandEvery Click +1 Jump
Head to head
| Metric | Land to Land | Every Click +1 Jump | Difference |
|---|---|---|---|
| Playing now | 0 | 3 | 3 |
| 24h peak | 0 | 7 | 7 |
| 24h average | 0 | 4 | 4 |
| 7-day peak | 0 | 7 | 7 |
| 7-day average | 0 | 3 | 3 |
| 30-day peak | 0 | 7 | 7 |
| All-time peak | 0 | 8 | 8 |
| 24h change | β | β² 0.0% | β |
| 7d change | β | β | β |
| Total visits | 9 | 27.5M | 27.5M (3059926.8Γ) |
| Visits (24h) | 0 | 644 | 644 |
| Visits (7d) | 0 | 2.8K | 2.8K |
| Favorites | 1 | 2.5M | 2.5M (2455783.0Γ) |
| Rating | β | 93.4% | β |
| Global rank (players) | #4,598 | #4,479 | of 5,807 |
| Trending score | 0.0 | 0.0 | β |
| Created | Sep 18, 2011 | Aug 2, 2024 | β |
| Genre | Simulation | β |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 3 days for Land to Land, 4 for Every Click +1 Jump.