A Jump Per Difficulty vs Become Strong and Escape
Become Strong and Escape currently leads with 8 concurrent players against 0, a 8.0Γ advantage. On all-time peak the record belongs to A Jump Per Difficulty at 23 concurrent players, versus 21. Lifetime, A Jump Per Difficulty has more visits (2.4M vs 2.4M). Full side-by-side history for A Jump Per Difficulty and Become Strong and Escape is charted above.
A Jump Per Difficulty
0
playing now
23 24h peak Β· 2.4M visits
VS
Become Strong and Escape πͺ
8
playing now
21 24h peak Β· 2.4M visits
Player count history
A Jump Per DifficultyBecome Strong and Escape
Head to head
| Metric | A Jump Per Difficulty | Become Strong and Escape | Difference |
|---|---|---|---|
| Playing now | 0 | 8 | 8 |
| 24h peak | 23 | 21 | 2 |
| 24h average | 9 | 10 | 1 |
| 7-day peak | 23 | 21 | 2 |
| 7-day average | 9 | 10 | 1 |
| 30-day peak | 23 | 21 | 2 |
| All-time peak | 23 | 21 | 2 |
| 24h change | βΌ 10.0% | β² 25.0% | β |
| 7d change | β | β | β |
| Total visits | 2.4M | 2.4M | 55.2K |
| Visits (24h) | 1.7K | 1.5K | 226 |
| Visits (7d) | 4.1K | 1.8K | 2.3K (2.3Γ) |
| Favorites | 7.2K | 5.8K | 1.4K |
| Rating | 46.5% | 97.0% | β |
| Global rank (players) | #5,813 | #4,952 | of 7,213 |
| Trending score | 0.0 | 0.0 | β |
| Created | Sep 28, 2020 | Apr 30, 2026 | β |
| Genre | Obby & Platformer | Simulation | β |
Other comparisons
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Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 3 days for A Jump Per Difficulty, 3 for Become Strong and Escape.